SFML is a portable and easy to use multimedia API written in C++. You can see it as a modern, object-oriented alternative to SDL. SFML is composed of several packages to perfectly suit your needs. You can use SFML as a minimal windowing system to interface with OpenGL, or as a fully-featured multimedia library for building games or interactive programs.
Elemental Brawl is moving along quickly in its development as the kickstarter progresses. A lot of bugs have been fixed and the kickstarter has been amped...
I fixed a lot of bug, improve some things... You can't be blocked in a wall when you travel in time for example !
Levels goes on and on... And you'll change the gravity into sanctuaries !
A new chapter is complete, and the next chapter is in intense development.