SFML is a portable and easy to use multimedia API written in C++. You can see it as a modern, object-oriented alternative to SDL. SFML is composed of several packages to perfectly suit your needs. You can use SFML as a minimal windowing system to interface with OpenGL, or as a fully-featured multimedia library for building games or interactive programs.

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Release! Cuit - A challenging "bomb defusing" puzzle now on Steam!
Cuit

Release! Cuit - A challenging "bomb defusing" puzzle now on Steam!

Cuit

It is time! CUIT is now for sale on Steam for only 2.99$! In case you haven't yet heard of Cuit: Cuit is a minimalistic yet deep and challenging circuit-puzzle...

Cuit: Now on Steam & Soundtrack OST Preview, Discord & Forums
Cuit

Cuit: Now on Steam & Soundtrack OST Preview, Discord & Forums

Cuit

Finally! After your awesome support throughout the Greenlight campaign, Cuit is now finally on Steam. Also, listen to the official OST preview, composed...

Gemstone Keeper officially out on Steam!
Gemstone Keeper

Gemstone Keeper officially out on Steam!

Gemstone Keeper

After nearly two years of development, the Twin-Stick Roguelike is out on Steam. Now everyone can explore the Cistershire caverns, and shoot down rocks...

The Final Stretch
Gemstone Keeper

The Final Stretch

Gemstone Keeper

Gemstone Keeper is less than two weeks away from release on Steam.

OPEN BETA Release | Play the first 39 Levels of CUIT
Cuit

OPEN BETA Release | Play the first 39 Levels of CUIT

Cuit

It is time! Cuit has finally released it's open beta - with the first 39 levels to test your mind. Challenging, yet relaxing and educational. Can you...

Cuit - Blog, Trailer, Steam Greenlight & Website-Updates
Cuit

Cuit - Blog, Trailer, Steam Greenlight & Website-Updates

Cuit

Reveal trailer, Steam Greenlight, a Dev-Blog and our Web-Page. Or: How to juggle too many balls at once. For 'caffeine' - Without whom, this article would...

Gemstone Keeper at LAGC 2017
Gemstone Keeper

Gemstone Keeper at LAGC 2017

Gemstone Keeper

Last week, Gemstone Keeper was being played by hundreds of gamers at the London Anime & Gaming Convention at the Rocket Complex. Here's how it went down.

Where to Play Gemstone Keeper?
Gemstone Keeper

Where to Play Gemstone Keeper?

Gemstone Keeper

On March 31st, Gemstone Keeper will be available on Steam. However before then there will be a few opportunities to play Gemstone Keeper at some game...

New Years Update
Gemstone Keeper

New Years Update

Gemstone Keeper

Happy New Years Everyone! Here's what's new in Gemstone Keeper as the game is getting ready for its March release!

Six Months of Progress
Gemstone Keeper

Six Months of Progress

Gemstone Keeper

On the 11th of June, Gemstone Keeper was Greenlit on Steam. A lot of game development, content creation and loads of fixes have been done since then...

Keyraoke v3.0
Keyraoke

Keyraoke v3.0

Keyraoke 1 comment

After 2 years I'm finally releasing the 3rd and possibly last version of Keyraoke. It's the version I planned to release much sooner and with more features...

An RPG Platformer
Cendric

An RPG Platformer

Cendric 2 comments

Initial article for Cendric on IndieDB, with a short overview of the game.

Re:creation dev log. January-February 2016. Better art, sounds
Re:creation

Re:creation dev log. January-February 2016. Better art, sounds

Re:creation 3 comments

Two months have passed since the last dev log. I had lots of time to work on the game and here’s what I’ve managed to work on... Cutscenes, Lua/C...

Progress update (January 2016)
Re:creation

Progress update (January 2016)

Re:creation 2 comments

Redrawn lots of art, cutscene system, items that you can pick up!

Re:creation dev log. 2015. The most productive year yet
Re:creation

Re:creation dev log. 2015. The most productive year yet

Re:creation 6 comments

I talk about the stuff I've done in 2015. It has been a great year!

Re:creation dev log. November 2015. Epic refactoring, shadows and more!
Re:creation

Re:creation dev log. November 2015. Epic refactoring, shadows and more!

Re:creation 4 comments

Here's the stuff I did this Novemeber. I've remade lots of stuff in the engine and made the game prettier by adding shadows and other cool stuff

Re:creation dev log. June – October 2015. I’ve made lots of stuff
Re:creation

Re:creation dev log. June – October 2015. I’ve made lots of stuff

Re:creation 10 comments

I describe what I've created in the last 5 months. Lots of stuff!

Initial post
Re:creation

Initial post

Re:creation 2 comments

Initial IndieDB post about the game, development and other resources which you can follow to know more about the game.

It Always Ends In Nuclear War 3.21.15
It Always Ends In Nuclear War

It Always Ends In Nuclear War 3.21.15

It Always Ends In Nuclear War

A progress update on It Always Ends In Nuclear War, a strategy game about history.

It’s the Little Things Which Matter
It Always Ends In Nuclear War

It’s the Little Things Which Matter

It Always Ends In Nuclear War 1 comment

Happy new year! This is just a small update ensuring some explorability in the game.

Everybody loves pathfinding
It Always Ends In Nuclear War

Everybody loves pathfinding

It Always Ends In Nuclear War 2 comments

A status update on where I'm at with the project, and some talk about pathfinding.

Teaser Video + Trailer Video + Let's Play Contest!
Elemental Brawl

Teaser Video + Trailer Video + Let's Play Contest!

Elemental Brawl

Elemental Brawl is moving along quickly in its development as the kickstarter progresses. A lot of bugs have been fixed and the kickstarter has been amped...

Windows Demo and a Kickstarter!
Elemental Brawl

Windows Demo and a Kickstarter!

Elemental Brawl 4 comments

After a few months of work, Elemental Brawl has finally hit a point where it is distributing a Windows Demo. Try out the demo and check out the Kickstarter...

Keyraoke v2.0!
Keyraoke

Keyraoke v2.0!

Keyraoke

Keyraoke v2.0 finally released! In this version of Keyraoke there is a lot of big changes, which make the game more dynamic and clear. The game play now...

Keyraoke v1.1 released!
Keyraoke

Keyraoke v1.1 released!

Keyraoke

New version of Keyraoke is now avaliable to download!

Development Update 7/7
Lost Gateways

Development Update 7/7

Lost Gateways

I've not been very active recently due to a close friend getting a pretty bad cancer diagnosis... That being said I did a bunch of graphical tweaks, added...

Graphics Improvements, New Mobs
Lost Gateways

Graphics Improvements, New Mobs

Lost Gateways 3 comments

This week I really worked on fixing alignment issues with graphics, fixing some graphical bugs, adding water animation back into the game, making the...

Lost Gateways (Particle System Update)
Lost Gateways

Lost Gateways (Particle System Update)

Lost Gateways 5 comments

In this update I rewrote the entire particle system, added some new particle graphics, Added respawn wells, worked on lighting some more for particle...

Development Update 6/9
Lost Gateways

Development Update 6/9

Lost Gateways

A couple of new features, more game like stuff added, including shield mechanics, some spell particles, a wizard spell (Small fireball), added skill tracking...