SFML is a portable and easy to use multimedia API written in C++. You can see it as a modern, object-oriented alternative to SDL. SFML is composed of several packages to perfectly suit your needs. You can use SFML as a minimal windowing system to interface with OpenGL, or as a fully-featured multimedia library for building games or interactive programs.
Elemental Brawl is moving along quickly in its development as the kickstarter progresses. A lot of bugs have been fixed and the kickstarter has been amped...
I fixed a lot of bug, improve some things... You can't be blocked in a wall when you travel in time for example !
Levels goes on and on... And you'll change the gravity into sanctuaries !
A new chapter is complete, and the next chapter is in intense development.
Xid might be on Android. I'm testing it and it is very encouraging. Moreover, here is two new screenshots from the last Chapter.
The third release is out ! And here is some infos about the future of the game.
A new video has been released, presenting a new feature of the game, available on Chapter 4.