SFML is a portable and easy to use multimedia API written in C++. You can see it as a modern, object-oriented alternative to SDL. SFML is composed of several packages to perfectly suit your needs. You can use SFML as a minimal windowing system to interface with OpenGL, or as a fully-featured multimedia library for building games or interactive programs.
Here's what I did in the recent months about Re:creation!
Two months have passed since the last dev log. I had lots of time to work on the game and here’s what I’ve managed to work on... Cutscenes, Lua/C...
I talk about the stuff I've done in 2015. It has been a great year!
Here's the stuff I did this Novemeber. I've remade lots of stuff in the engine and made the game prettier by adding shadows and other cool stuff
I describe what I've created in the last 5 months. Lots of stuff!
Elemental Brawl is moving along quickly in its development as the kickstarter progresses. A lot of bugs have been fixed and the kickstarter has been amped...
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