The Open Source Engine Reimplementation of the Game Morrowind.

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jhook1, one of our most active developers has produced some promising videos of character animation.

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One NPC in the 'Beshara' cell (our starting cell) goes through an entire animation cycle. This video also shows Hair on the character, so clothes aren't that far away from being implemented!


Note: Death animations are still being worked on. there is still a long way to go to be perfect. Hope you have enjoyed this little demonstration and look forward to future incremental released of the source (and binaries). :).

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BlueSunsleader
BlueSunsleader

hmm... the feet aren't grounded it would seem, but keep at it

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ABJECT_SELF
ABJECT_SELF

I'm not sure they were grounded in original Morrowind.

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hogsy
hogsy

Amazing work, can't wait to see more!

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