The Open Source Engine Reimplementation of the Game Morrowind.

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jhook1, one of our most active developers has produced some promising videos of character animation.

Posted by pchan3 on Jul 17th, 2011

One NPC in the 'Beshara' cell (our starting cell) goes through an entire animation cycle. This video also shows Hair on the character, so clothes aren't that far away from being implemented!


Note: Death animations are still being worked on. there is still a long way to go to be perfect. Hope you have enjoyed this little demonstration and look forward to future incremental released of the source (and binaries). :).

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BlueSunsleader
BlueSunsleader Jul 17 2011, 10:13pm says:

hmm... the feet aren't grounded it would seem, but keep at it

+2 votes     reply to comment
ABJECT_SELF
ABJECT_SELF Jul 18 2011, 12:42am replied:

I'm not sure they were grounded in original Morrowind.

+2 votes     reply to comment
hogsy
hogsy Jul 18 2011, 6:11am says:

Amazing work, can't wait to see more!

+2 votes     reply to comment
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