MassTech includes DX9 and DX10 renderers, particle systems, vegetation and water rendering and also physics and animation. Tools used for content creation is also an important part of it. It is a fast engine, which allows tons of units to be rendered with high realism.

Post tutorial RSS Related Tutorials
WiC Mapping Quickstart

WiC Mapping Quickstart

World in Conflict Mapping/Technical 10 comments

A super quick guide to get you started with the World in Conflict Map Editor