MassTech includes DX9 and DX10 renderers, particle systems, vegetation and water rendering and also physics and animation. Tools used for content creation is also an important part of it. It is a fast engine, which allows tons of units to be rendered with high realism.

WiC Mapping Quickstart
World in Conflict

WiC Mapping Quickstart

Feb 25, 2009 World in Conflict Basic mapping/technical 12 comments

A super quick guide to get you started with the World in Conflict Map Editor

Platform
Windows
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Official Page
Massive.se
Licence
Commercial
Release Date
Released Jun 22, 2004
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