The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines.
Here are some features of the materials and shaders and the supported formats for textures and meshes.
materials and shaders/supported formats
Those are the main features of the special effects.
Here are the main features that Irrlicht engine has.
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