The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages. It is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found in commercial 3d engines.

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2010 Indie of the Year Awards 5 comments

October through November Indie Game 2010 Releases.

Materials and Shaders/Supported Formats

Materials and Shaders/Supported Formats

Feature

Here are some features of the materials and shaders and the supported formats for textures and meshes.

Special Effects

Special Effects

Feature

Those are the main features of the special effects.

Main Features

Main Features

Feature

Here are the main features that Irrlicht engine has.