CryENGINE®3 is the first PC, Playstation®3, and Xbox 360™ all-in-one game development solution that is Next-Gen ready with scalable computation and graphics technologies. Using the CryENGINE®3, you can start the development of your next generation games today. CryENGINE®3 is the only game engine that provides multi-award winning graphics, state-of-the art lighting, physics and AI, out of the box. The famous CryENGINE®3 Sandbox™ editor is a production proven, third-generation real-time tool suite designed and built by AAA developers. CryENGINE®’s powerful real-time renderer is now even better! DirectX 11 (DX11) support significantly enhances the capabilities of the renderer within CryENGINE®3, allowing for some of the best visuals ever seen.

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Media RSS Feed Report media Sky and Cloud Rendering Technologies of Crysis 3
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TheSniperFan
TheSniperFan May 17 2013, 5:05am says:

It looks fantastic. Too bad that they only work on mediocre games.
One can only imagine what we'd get if those people worked on a game without sacrificing gameplay and story for the graphics alone.
They clearly are talented. What a waste.

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Description

This session covers the visually acclaimed Crysis 3 videogame, powered by the CryENGINE 3, both from a technology and art perspective. Readers will learn about the key techniques from this project such as the rendering pipeline, lighting and materials, high dynamic range usage, anti-aliasing and post processing.
Youtu.be

Video Details
Type
Demonstration
Date
May 16th, 2013
Length
00:44
Filename
SkyCloudRenderTech.mp4
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