More a platform than an engine, Adobe® Flash® Professional is the industry standard for interactive authoring and delivery of immersive experiences that present consistently across personal computers, mobile devices, and screens of virtually any size and resolution.
Ben our gameplay and concept designer talks about seeds, what they are, and how they affect the level's difficulty.
Use your voice to guide a hot air balloon through obstacles in The Howler, a new side-scroller available now on Desura and iOS.
Learn how TinyKeep's AI handles monster retreat and defensive behaviours! Also a brief mention on the minor improvements over Part 1 - thanks to community...
Introducing the Pocket Inventory system, a innovative and simple mechanic that combines player customization, inventory management and skills.
The first of the multi-part series of updates about TinyKeep's AI! Over the next few days I will be posting a series of videos about the monster intelligence...
We've reached a milestone in our Kickstarter progress, we're now over a quarter of the way there! Thanks very much to our backers so far. For today's...
There are a lot of articles out there detailing procedural dungeon generation, although most are pretty basic. Here is my take on the subject.
TinyKeep was launched on Kickstarter a few days ago, and it has already been listed on Staff Picks within a few hours!
Apocalypse City: Latest Update! v2.60 Presents a number of upgrades and improvements to continue making Apocalypse City's Gameplay and experience better...
Already ? Oh yes ! A brand new version of the IFSCL (2.2.9), with new programs, better animations and Immu's Room code for 2.2.6 !
New version is coming : Changelog completed, time to celebrate the third anniversary with a cool short trailer !
Where are we now? A brief catchup on why Lawless is now Street Heroes and how the game has evolved from four guys at university throwing around ideas...
We have a bit of an update to our UI art and would love for some feedback!
News about the next version, (content, release date), bonus code for the 2.1.5, everything you need to know for two good months.
Avant-Garde is a simulation/RPG where you play as an artist in 19th century Paris. You can play it now!
Avant-Garde is a simulation/RPG where you play as an artist in 19th century Paris. It has been delayed by a couple days, read more here!
The new IFSCL is released : trailer, changelog pictures, everything you wanted to see about it !
Avant-Garde is a simulation/RPG where you play as an artist in 19th century Paris. Read more about new artistic movements here.
Avant-Garde is a simulation/RPG where you play as an artist in 19th century Paris. Read more about artistic movements here.
Avant-Garde is a game where you play as an artist in 19th century Paris, create paintings and meet artist such as Van Gogh, Dali and Picasso.
Here's some news about the whole new official fancy website. There's even an awesome opportunity to get yourself included into the game as a "NPC".
Apocalypse City: Latest Update! v2.57 Presents a New Map The "Underground Lab"! Features Two Underground Lab Levels to Explore with Plenty of Objects...
How could there be a way to escape in a game titled "I Can't Escape?"
Hi My name is Morten, I've been working on this game for about 10 month on and off, I got requirement to upload it here on indieDB, behold Sad bunny face...
Details on I Can't Escape, and my experience making the game in one month.
There has quickly been a flood of barbarians setting up tribes throughout the world. These barbarians tribes contain rare resources that can be raided...
IFSCL gets talked about itself: about the next release date and content, missions and optimizations.
Featuring music from Harmonix's Joe Kelly and alumni Alex Gold, the Dark Scavenger soundtrack boasts over 15 original songs, including an exclusive bonus...
Following the recently release, Gare is now on Greenlight. Upvote it !
Top down action filled with fun mechanics, different play-styles and stylized graphics is whats GARE is all about.