Description

If you see big, red error models instead of zombies, please use this patch to fix. Place this in the mod directory. Be sure the "npc_replace_model.txt" is in the \scripts folder.

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Zombie Fix for 5.5
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Knights
Knights - - 164 comments

Wow could you guys be any more brief on what this is about?

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Combine68
Combine68 - - 95 comments

Im still gettin errors :(

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ph4tcat Author
ph4tcat - - 44 comments

Did you make sure the file is in the correct folder?
Do you have Delta 5 installed and Delta 5.5?

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Jamieson
Jamieson - - 1 comments

I downloaded this and put it in the scripts folder, I still get error signs for zombies. I have 5 with the .5 patch.

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AshHousewares
AshHousewares - - 163 comments

Thanks for this fix :). I added some additional realistic zombie sounds too :D.

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tamir1324
tamir1324 - - 3 comments

the fix dont work for me and yes i puted it in scripts and the file is there its just dont work...

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EchoDelta
EchoDelta - - 671 comments

where do i extract this to???

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EchoDelta
EchoDelta - - 671 comments

It works for me, there no big errors, the zombies work fine but ravenhom always seem to still have the big error text

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EchoDelta
EchoDelta - - 671 comments

ok the zombies dont appear as big red erorr models in highway 17, sandtraps, nova prosket, entanglement, anticitiizin one and follow freeman

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Phobos001
Phobos001 - - 4 comments

i get this weird crash when i play ANY SMOD
error message has the word "Vertex" init i will find the full message later ok brb soon

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FoxyThePirateFox™
FoxyThePirateFox™ - - 354 comments

Cool mod!

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