SMOD: Tactical Developer's Group
Developer & Publisher with 2 members, invitation onlyThis is the ModDB group for SMOD: Tactical Members
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This is the ModDB group for SMOD: Tactical Members
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No one is friends with ph4tcat awww. You should invite your mates to the site, or make new ones.
hello do u need all of the Delta mods to work 5.5 plz tell me
Hey Phat I am looking at working on a mod for HL2 much like the one you have here. I am a Long time player of RB6 Games but UBI has dropped the ball on every title since just after Raven Shield. (Loved RS). Would like to see what you think about a slower paced, more tactically driven game such as RB6-RS being built on HL2 Engine. Please let me know if your intrested in helping me out here. I am not a programmer but am tired of loking for more tactical games but only finding shoot and loot or spray and pray games.
Hey Phat i cant really get my weapons in SMod to work...
There like at the begining i dont have them and i cant kick eather
its just like regular HL2
And i dont no how to get the cheat meanu to work
give me a holler on my forums.
www.smod-tactical.com/forums.
perhaps we can work something out.
I mean www.smod-tactical.com/forums
phatcat ur a programmer? if u are i would like to be one aswell, what progrmming languages are essential for game programming?
Hi.
I just wanted to ask, that may i use Tokotoko`s css-combines in my HL2-mod?
the skin is bad yeah :p
il try to reskin it (if someone gives me the texture files :) )
but i allso have a suggestion (maybe a little hard, dunn):
try giving the bullets real physics (there are sweps for gmod which did that)
this would fit the them (realistic ^^) and its cool, especialy when you can ricochet bullets of walls (sin ep1 had that ^^)
Yes yes :)
I have seen that replacement, and I wanted to use it...
but good lord the skin is bad.
:D
Well, I'm a big fan of yours, but skiping all the small talk, I think I've found something of your interest. I'm sure you tried the SMOD v38 test "the author" posted in the SMOD forums, one of the custom weapons he added, a none guided RPG, is an iteresting opertunity to add the following weapon to your mod's arsenal, the RPG-7. What I found is a model made for Half Life 2 that replaces the original rpg, check this out: Halflife2.filefront.com . What I think you could do is, not replace the game's original rpg, but add a new one, that can carry more ammo and isn't laser guided, like the one seen in the v38 test, and as for the game's original rpg, you could leave it alone, since the model goes well as a laser guided rpg (unless you have other plans of retexturing it). That is all, thankyou for your attention and good luck with future udates. See you around.