STORY SO FAR:
You knew that the road ahead will be a long one, but you didn't think it would be this long.
Your name is Flynn Amogus. All your friends would be making fun of your name... if you had any.
You work as a guard at one of the UAC's best suppliers: Dumbass Inc. One day while you were on guard duty
you noticed some workers doing something strange to the machine they were meant to be moving to the science lab.
As you approach them, you notice they are speaking German. "What the hell are you doing to that machine!" you yell.
Suddenly a streak of plasma shoots out of the machine and directly into you. Right as you think you are about
to die, you are teleported into a strange room. The walls are covered in bloody skulls. You quickly attempt to load your
shotgun only to realise you don't have it. Then you notice it and your backpack are on the floor infront of you.
You can hear zombies behind the door infront of you. Prepare for DOOM.
What's up my fellow DOOMERS! Today is the day, I finished the fucking WAD. Words cannot describe how happy I am with the end result. For my very first 32 maps, I think I did a great job. I kind of noticed a cool pattern with my maps; they start off simple and slowly kick off pretty well to something your average Doomer could make. Please don't shit too hard on my maps as they are only new, but if you are going to, try to tell me how to improve next time! (Peer Feedback).
Patch Notes:
-All 32 levels are now done!!!
-New Music
-Fixed a bug with one end of a door in MAP01 that has existed since day 1 of dev.
-Finally, a cool looking main menu
-A devilish secret ;)
-Fixed up some shitty looking textures in MAP04 and MAP05
-Fixed a bug on MAP26 where the exit could be opened with the yellow key
-Other minor bug fixes
Advanced engine needed : GZDOOM/ZDOOM
Primary purpose : Single play
===========================================================================
Title : Xlr8 Map Pack (BETA) 1.50
Filename : xlr8.wad
Original release date : 6/6/2021
Update release date : 20/7/2021 (7/20 for Americans)
Author : Xlr8_Trolly_M8
Email Address : mscata70@gmail.com
Other Files By Author : (none right now)
Misc. Author Info : I have a yt channel. One of my friends made map23.
Additional Credits to :
Wolfenvault.com
Wolfensteingoodies.com
Bitmidi.com
Youtu.be
Youtube.com
IDKFA Album
My friend
Thanks to any other people I forgot to mention! (sorry)
===========================================================================
* What is included *
New levels: 32
New Sounds : No
New Music : Yes
New Graphics : Yes
Dehacked/BEX Patch : Yes
Demos : Yes
Other : No
Other files required : doom2.wad
* Play Information *
Game : DOOM2
Map # : MAP01 - MAP32
Single Player : Designed for
Cooperative 2-4 Player : No (only some)
Deathmatch 2-4 Player :No (only some)
Other game styles : None
Difficulty Settings : Supports all difficulty. (HMP Recommended)
* Construction *
Base : New from scratch
Build Time : 7 months
Editor(s) used : Doom Builder 2, SLADE, WhackEd4, GIMP
Known Bugs : On the house map, one of the textures has a seizure but it doesn't effect gameplay
May Not Run With : DOS VERSION, DOOM95, CHOCLATEDOOM, Unity Ports (you get the idea)
Tested With : GZDOOM, ZDOOM
Pretty good for a beginner
Thanks!
It gave me a legitimate laugh more than a few times. Nice sense of humor on the maps.
A new custom 32 map campaign for Doom 2 - and playable with most weapon/monster mods? Hell yeah! These are always welcome!
Thank you for making and sharing it!