This is the Full Version and only requires Vampire: The Masquerade - Bloodlines. Install over a clean copy of VTMB.
Below are the list of features in VTM: The Final Nights 1.3.
Bug Fixes
- David Hatter twitching
- Changed Boris' safe from Lockpick 6 to Lockpick 8 and added $100
- Changed Hannah's safe from Lockpick 6 to Lockpick 8 and added $100
- Fixed blue line running down Assamite male model's head
- Fixed Baali auto-leveling template giving +1 Intelligence
- Fixed misspelling on Ishtarri description
- Russian Mafia party guests leave if any mafia members die
- Fixed Isaac saying evening twice
- Fixed misspelling of past-time in loading tip
- Fixed locked Temple doors if taking Ming Xiao ending
- No longer incur a humanity loss for stealing the charity box
- Ox no longer sells the Necklace of Saulot
- Map music no longer plays when in the character sheet
- No masquerade violation for discpline use around thin bloods
New Content
- Added Female Assamite to PC list
- Background History overhaul
- Bloodtimer stops during dialogue
- New Hardcore Mode
- Reduced cost for Silvia's services depending on Haggle
- Reduced Persuasion required to learn about Silvia and earn XP
- Humanity loss (at 6 or higher) for stealing/hacking from innocent kine
- Online Bank Hacking [Kilpatrick's computer]
- Online Bank Hacking [Jeanette's laptop]
- Online Bank Hacking [Dennis' computer]
- Online Bank Hacking [Bertram's laptop]
- Online Bank Hacking [Carson's laptop]
- Online Bank Hacking [Danny Boyle's computer]
- Online Bank Hacking [Venus' laptop]
- Online Bank Hacking [Empire Arm's computer]
- Online Bank Hacking [Malcolm's computer]
- Online Bank Hacking [Milligan's computer]
- Online Bank Hacking [Pam King's computer]
- Online Bank Hacking [Ground Zero's computer]
- Online Bank Hacking [Flynn's computer]
- Online Bank Hacking [Edgar Hirst's computer]
- Online Bank Hacking [Tawni's laptop]
- Online Bank Hacking [David Hatter's laptop]
- Online Bank Hacking [Velvet's laptop]
- Added Body Armor to Carson's safe
- Added cash chest to Boris' suite
- Added cash chest to Dennis' house
- Added cash chest to Tattoo parlor
- Added cash chest to Gimble's basement
- Added cash chest to the Cathayan's warehouse
- Added cash chest to Kilpatrick's shop
- Added cash chest to the Junkyard
- Added cash chest to Milligan's apartment
- Added blood fridge to Plague Sewer
- Added (2) blood fridges to LA Hospital
- Added cash chest to Jezebel's apartment
- Added cash chest to Empire Arm's back room
- Added cash chest to Chantry's back room
- Added cash chest to Tawni's apartment
- Added cash safe to Redspot's back room
- Added cash safe to Red Dragon's upstairs
- More occult items for sale by Ox
- Changed character sheet musical theme
- Updated the credits
NOTE: All System Charts such as the Weapon stats, Frenzy Timer, Haggle System, Blood Doll %, and Masquerade Violations can be found at our website:
Camarillaedition.darkbb.com
Yay! I was waiting for Bloodlines:Antitribu,but i read how unstable and buggy is the fisrt release and i thought im gonna give TFN 1.3. a try instead.
I think this one is more polished.
Time to have fun :P
You can play TFN until Antitribu is completely ready for the public. :)
When i read Lenuska's post about the bugs i was disapointed,even the more basic things aren't fixed,5 years for what? for pretty reskins and an Alien? No thanks,they were promising a "profesional" and "polished" mod (thats what they said in their own facebook),and after 5 years they give us this buggy mess...ugh...
But...you didnt even played yet D:
go to ravafx forum,and read the bugs list Lenuska posted,as i said,even the more basic things aren't fixed (things like Tzimisce having Dementation in dialoges cuz they are a Malk reskin).
Well,the mod has been already released...and...you see? A BUGGY MESS! TFN is more polished and well-thought alltogether.
All I can say is, it appears their focus was on skins, models, and disciplines, from what I've seen from their videos, but not so much the finer details like dialogue and bugs (again from what I've heard).
TFN, from the beginning, has always been more focused on story line, dialogue, lore, etc... stuff outside of combat. So I think Antitribu has its place in the community and so does TFN, they are just very different mods with a different aim. I hope the community takes the time to play both.
Well I for one have definitely enjoyed your work on TFN and am more than happy to play some more of it (I keep a folder with the latest TFN version on my computer) whilst I wait for antribu. It's good to see the new version. You have my thanks for your work in the VTMB community.
Ill play both and fully agree with all you said but I mainly want to thank you for all the really hard work everyone has done on this
Yeah, and Antitribu is for some reason taking ages for the "admins to approve the download".
Yeah, it's hard to say why it's taking so long for it to be authorized. I uploaded mine this afternoon and it was authorized several hours later. Dunno... :/
Mv claims on the Antitribu Facebook profile that it normally takes days for a mod to be approved, and that he wrote an email to the moddb admins to make the process go faster. Kind of odd though how it's taking that long compared to other mods.
Like I said, I uploaded TFN 1.3 (Full) and (Patch) several hours ago and it was authorized for approval without a hitch. I don't know what to tell you. I can say however, that it's not fair to the VtM community to have to wait so the fans of Antitribu can play TFN until ModDB finally authorizes it. Everyone wins! :)
You guys are keeping the community alive! Keep up the good work!
inb4 Antitribu eh :D
Well, the VtM community was promised a game to play on Feb. 5th and we've been ready for the past several days to release TFN 1.3. It didn't seem fair to you guys to keep it locked up until Saturday so I decided to go ahead and release it today.
You are the boss!
Thank you for this mod.
Good job, Zero! As always, good work!
I've been waiting for a long time for this
You guys are very welcome, enjoy playing!! :)
So being a bit of a lore nerd, what's the story justification for the new clans? I see mention in the content of the original quests...so I'm assuming the main storyline of working for LaCroix is still there...but why would a vampire not belonging to the Camarilla clans be working for him?
These new clans do work for the Camarilla, or at least LaCroix thought so. Who knows what your sire had in mind by 'teaming up' with him.
Send me the link o mirror where i can download it please, because it dont work
Here's an alternate location. Patches.planetvampire.com
Thank you so much for this! This game has been (and has remained) one of my all time favorite games, new content like this warms my heart, also it warms the cold-shrivled organ Formally known as my characters heart - much harder to do BUT YOU DID! great job :)
First of all, thank you for the update Zer0morph!!! LOVE the new soundtrack for the character screen - did you make it yourself????
Also, I have found a bug when it comes to hacking computers for bank accounts. It seems that when I hacked into downtown accounts before LaCroix gives me the skyline apartment, the money does not go straight to the Santa Monica apartment.
Afterwards, when I received the skyline apartment, same thing. Money doesn't come in. It only works in Santa Monica for the Santa Monica apartment, it seems.
Thanks Milinm! No, I didn't make the music myself, I found a very good composer on Youtube who makes epic sounding music and I asked him if we could use it, LOL. :)
So far I can't seem to find anything wrong with the hacking system, seems to be working fine for me. I'll continue looking into this issue and report back what I find. Sorry about that, either way.
Milinm,
Looks like you were right, definitely a nasty bug that makes any money hacked automatically go to the Samedi haven if you're downtown, instead of Skyline or the SM haven. I'll be putting together a tiny hotfix and making an announcement for you guys to download.
I'm very sorry about that, thanks for reporting it. Hopefully everything else will run smoothly.
Hi.
Cannot decompress the file. The archive is broken alth downloaded several times. Also file does not any rar or zip ending...can You tell or reupload the file?
thanksin advance
OK.changed to exe by TotalCommander
The file is self installer .exe file, just download it and double click on it. Sounds like you have another program making changes and breaking it. :(
I am haveing the same problem. File has no .rar .zip or .exe designation. The planet vampire download link is not working either. Any help would be great i really want to play this mod. I am running windows 8 and have a steam copy of VTM
Tyon mentioned something called TotalCommander made a change to his .exe file, perhaps that's your answer? I'm unclear what the problem is - when you double click to install it, it gives you an error instead?
When I dbl clicked the file it would ask "open this file with" .... and give a list of programs. Total Commander is a scary program for a novice like me to mess with but i found a good link to the .exe file from the Game Front mirror. im all installed and ready to injoy the mod now. Thanks for all your hard work keeping my fav game of all time alive!
You're welcome Magic_Rat and I'm happy to hear you got the .exe to finally open! Have fun playing! Make sure to grab the hotfix and install that after 1.3.
Yup got the hot fix also and really likeing the mod so far. If anyone else runs in to the problem i had, Use the Game Front mirror. It seems to be reliable.
nm.. i got it working seems the Game Front mirror had the right .exe file
thanks for that!!!
The fix has been created, tested, and uploaded to ModDB. I am just waiting authorization and you will be able to download and install it.
You will need to begin a new character once you install this so I apologize. Thanks for bringing this to my attention and I'm sorry for wasting your time with such a huge bug in our mod. :(
Hey when I try to install the mod it says it can't be installed because some map isn't there or something. How do I deal with this issue?
Are you installing over a clean copy of Bloodlines? When I say clean, I mean nothing installed, at all, no patches, mods, nothing.
Is this compatible with companion mod, and if not will you add it in the future? I seems like the only thing that would be missing from the perfect play threw :)
Sorry but this isn't compatible with comp mod and we won't be able integrate it.
After all the trouble I went through to do a clean install, this mod screws up in the tutorial. No weapon to attack with and no way to switch to one. When i purposely drain my blood to zero I respawn and it tells me to use presence on the shovel head to scare him before i attack... .. problem is I don't even have that discipline. Helllo?
Something got messed up in the install process, clearly. What other mods and patches did you install along with TFN? You shouldn't have installed anything. Start over with a clean install, turn off updates if you're using Steam, and install TFN 1.3 then 1.3.1 and you'll be good to go.
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There is another bug that I've encountered, by an accident. I'm playing as Setite and in Gargoyle Removal Service, I made a mistake. After convincing Gargoyle to ally with Isaac, I went to Strauss and told him the problem had been resolved and then I went to tell Isaac, but now..a bug...
The log didn't update properly, so it still says that I have to tell Strauss about gargoyle and I can't do that, cause I did that. And then I went to kill gargoyle and it says that I should tell Isaac about it, but I can't do that either.
So, the only thing I can do to fix the problem is restart the game as Setite...I don't know if there's a console command that can help fix this. o.O
Every time I try and download 1.3 from this site it fails right at the end. Is there another download location that might work?
Disregard, I changed browsing client and it works fine. Very excited to play! Thank you.