Like a chainsaw to the junk, here comes SuperDuper Quake 3.1: No RPG Bullshit. They're back: QuakeGuy DukeNukem Elmo Homer Lo Wang with guns: double super shotgun, double freeze guns, double laserguns, explosive shotgun super nailgun, super blazegun, heavy chaingun, super flamethrower, explosive chaingun super grenade launcher, super murder gas, gravity well, nuke, death blossom devastator, obliterator, ok thats redundant, freeze rocket, nuke, deaths head, triple super nukes plasma cannon, black hole, railgun, positron beam, proton storm turret, lots of turrets superduper nailgun, superduper blazegun, twin triple positron beam, super freedom bombs, super obliterator sheesh loads of monsters, more monsters, a working mech robot and gokarts! unzip to sdquake subdir and run quake.exe -game sdquake +map start
However you managed to cram 1+ gigabyte in under 180 mb I'll never know.
I can't run it, when I start a new game it crashes and an error message says "GL_Upload8: image too big". I tried to search for a solution, but i'm not an expert at all. I have win7 64 bits, ATI Radeon 4250, 2 GB RAM. I hope you can help me, sorry for my english.
glquake doesnt work well with ati cards. sorry. but you prob have a bad engine. get darkplaces or "enhanced glquake"
Theres no bots!
bots are back. my bad