Description

A balance and immersion update to Star Wars Interregnum. This download comes with both Interregnum and the Enhanced 4X Mod required to run it. Checksum with Enhanced 4X 1.81 is 153136810. For Sins of a Solar Empire Rebellion version 1.84. Large Address Aware also now comes bundled with the mod. It is HIGHLY recommended you apply it to your game if you have at least 4GB of RAM. If you do not, you will likely need to reduce your graphics settings. See the technical forum for detailed installation instructions. See the full description for the changelog.

Preview
Star Wars Interregnum Alpha 3.2
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george76
george76 - - 1,283 comments

The sad part is i am awake right now and i shouldn't be.

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GoaFan77 Author
GoaFan77 - - 3,864 comments

I feel the same, but this usually happens on mod update night. :p

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wheelmandan
wheelmandan - - 1,312 comments

you going to update to 85?

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Corpus_Callosum
Corpus_Callosum - - 418 comments

After watching trump protesters assault people for 2 hours I think I'm ready for a positive change. Thank you for providing that change Goa

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[SSC]Borealis
[SSC]Borealis - - 86 comments

The new minimods come out in a few days too, right?
Well, the changenotes say that capturing the cuat drive yards allows us to build nebulon-b frigates but does that also mean that we cant build executors with it anymore? Or are the frigates just additional buildoptions?
And the last question: when will the new galaxy forge with the "new" planets be ready for download? With the new minimods? Would be great!

Anyways, im happy to play sins with this mod again, thanks for it!

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GoaFan77 Author
GoaFan77 - - 3,864 comments

I'll start updating the minimods today, but when they get released depends on real life, but hopefully it will be within a week.

You can still build Executors at Kuat. The Nebulon-B was just a little idea one of your fellow mod players suggested.

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Mr.ODST
Mr.ODST - - 237 comments

I like your profile pic :)

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Norean
Norean - - 235 comments

Is there a chance we could get a mini mod that allows starbases to get all of their upgrades? I feel like they are used for only one thing.

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GoaFan77 Author
GoaFan77 - - 3,864 comments

I suppose that wouldn't be too hard, though I do like there being some choice to the upgrades (I.e., not making uber starbases if you have enough money).

But you're right, the vast majority of the time, people do just get the combat upgrades, perhaps subbing one for the trade upgrade or auxiliary government. Might be something I'll look at changing in E4X next time.

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Service_Disconnect
Service_Disconnect - - 299 comments

What about unlocking additional upgrade slots through research?

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Ir-Khaim
Ir-Khaim - - 7 comments

or be able to scuttle a starbase upgrade if you don't need/want it any more.

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Shinzor
Shinzor - - 13 comments

Thank you very much for the update and all the hard work that has gone into it

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KirKanos
KirKanos - - 1 comments

Thank you. Just Thank you. for your and your teams hard work. i spend countless houres with this mod (way more then with original sins) and i still love playing it. Thanks.

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Corpus_Callosum
Corpus_Callosum - - 418 comments

Hey... every time I try to download this, the download time is originally around 10 minutes but then around the 15MB mark it increases to 1 day, then 3 days, then at the very worst it goes to 20 days. My internet is usually good though, so I don't understand the problem.

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GoaFan77 Author
GoaFan77 - - 3,864 comments

Huh, this download is actually slightly smaller than the last few versions. :-(

Have you tried specifying a different moddb mirror? Moddb.com

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Corpus_Callosum
Corpus_Callosum - - 418 comments

I left it to download for 30 minutes, it fluctuated but in the "good" moments it downloaded very fast and now it's just about done. Thanks for the help with the mirror thing though, turns out that the EU isn't the best place from which to base my connection

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BlackDova2012
BlackDova2012 - - 31 comments

I've always wanted to see the TEC and races of the original Sins go against SW. Thank you!!! Testing it now! :)

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Guest
Guest - - 689,545 comments

First and foremost, this is an awesome mod and I give it props. I have a couple of questions.

Second thing, is it possible to have more than 3 heroes, say like 5 or 6?

Final thing,is it possible to have more than 1 titan? I know SOGE has that kind of function.

Other than that, thanks and keep up the good work.

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GoaFan77 Author
GoaFan77 - - 3,864 comments

It is theoretically possible, it just gets more annoying to do because only three heroes fit on the ability slots of the hero spawning structure.

You can get a few more hero like units though from special planets. The pirate base for example, while it will be replaced in the next major release, lets you get a "Pirate Captain" with identical mechanics to a hero. This will probably be expanded on with future Star Wars planets.

You can get more than 1 titan, but it requires you to find and capture a very special and hard to take planet. :p It's guaranteed to spawn on the Core Worlds and of course Galaxy Far, Far Away maps if you don't want to wait for luck.

We don't intend to have factions build with multiple titans in mind for them however, though fun fact I did design the multiple titan system for SoGE. :p

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BlackDova2012
BlackDova2012 - - 31 comments

Okay. I've played several hours of this mod and I've very impressed with it! It's very stable (I have LAA activated just in case, but I've had no issues with it.) and I've had a very fun time playing the Empire against every other faction in the game. I haven't tried it on a large map yet, but I can't wait to do so! Keep up the great work, man. I'm very impressed!

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Oberst_Klink
Oberst_Klink - - 10 comments

Thank You! I love Your work!

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blackhandofkane
blackhandofkane - - 27 comments

this version work to v.1.85??

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GoaFan77 Author
GoaFan77 - - 3,864 comments

Afraid not. You can go back to 1.84 until we update though with the steam properties/betas tab. :-)

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blackhandofkane
blackhandofkane - - 27 comments

thanks so much i really love u mod is the best!

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DarthYoda1129
DarthYoda1129 - - 6 comments

When I try to download my computer says its unsafe and won't download it. What's the matter?

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GoaFan77 Author
GoaFan77 - - 3,864 comments

Uh the file should be called "Star Wars Interregnum Alpha 3.2 Full Install.zip". I didn't think zip files were considered unsafe, so please make sure you're getting the right file.

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redsaber75
redsaber75 - - 4 comments

@DarthYoda/try again, my computer did the same thing the first time, worked fine the second time.

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YìnKo
YìnKo - - 44 comments

I can't get it to work on my computer.... not sure what I am doing wrong. I have tried both with and without applying the LAA. I am not even sure if I am applying the LAA right. if anyone could help that would be awesome.

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GoaFan77 Author
GoaFan77 - - 3,864 comments

Sins just had another update today for some reason. The mod won't work with the new 1.85 version, but you go back to 1.84 to play it via the steam properties, betas tab. We'll have another update out in a few days probably.

Sorry for the inconvenience, but this is a surprise for me too. :p

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BlackDova2012
BlackDova2012 - - 31 comments

Hey,

I've been having an issue trying to load a save game. In this game, I'm playing as the Empire vs Rebels, TEC, Advent, and Vasari. It was working perfectly up until I had to save and quit to do some work on the PC. When I came back to the saved game, it minidumps like almost instantly after loading.

I've got LAA running as it should be and I know my PC can handle the game. I'm running the 1.84 version. Any tips? Thanks!

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GoaFan77 Author
GoaFan77 - - 3,864 comments

That's strange. Do you have any autosaves before the save? It might be hard to say if the save just got corrupted or there is a problem somewhere otherwise.

Do note you do have to reapply Large Address Aware anytime you update/downgrade the game.

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BlackDova2012
BlackDova2012 - - 31 comments

Yes, I just recently enabled autosaves so if it would minidump between saves I could load up the autosave.

And AH! Didn't know that. I'll update it now and see if it allows me to play.

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redsaber75
redsaber75 - - 4 comments

@GoaFan77/thanks for the mod. I have over 1500hrs on it since Christmas. nice work

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YìnKo
YìnKo - - 44 comments

OH that explains it thanks for the quick response and keep up the great work!

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MattRolo
MattRolo - - 2 comments

I think they should give a pre-patch warning ;] cant wait to play the new interregnu. Also can't seem to get that betas tab thing to work

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MattRolo
MattRolo - - 2 comments

note, im a spaker, helps if i close the game first hahaha. done thank you.

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Guest
Guest - - 689,545 comments

thanks

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Guest
Guest - - 689,545 comments

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GeneralHavoc
GeneralHavoc - - 1 comments

Something I have noticed with this update to 1.84; the rebel alliance has a slight bug in the research. The first tier of metal income research needs the refinery research to be done first, but the refinery research needs both points in the first tier of metal income research before it can be started. Its a nice "catch 22" going on. Wasn't sure if anyone had caught that or if there was a patch coming out to correct it. If not, is there a way I can fix it locally here on my copy so i can continue destroying AI fools as the RA?

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GoaFan77 Author
GoaFan77 - - 3,864 comments

It's because you're using the expanded research minimod, which hasn't been updated for Alpha 3.2. I was working on getting a new minimod set until the new DLC came out. :p

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Guest
Guest - - 689,545 comments

Excuse me, but for some reason every time I try to download the mod, it's blocked by SmartScreen Filter. This also happened with SoGE as well, so is there something with SoaSE mods that make them seem dangerous? Because I REALLY want to play this mod so much!

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GoaFan77 Author
GoaFan77 - - 3,864 comments

Are you downloading it from Moddb or Gamefront? Use this link see if its just a mirror issue. Moddb.com

You should just be downloading a zip file...

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Guest
Guest - - 689,545 comments

Most of the mirrors didn't work, until I tried AMS #2, that finally did the trick. Thank you!
Also, not sure if this helps, but I was trying them in order from the top-down. All the ones above AMS #2 didn't work. Not sure about the ones below, I didn't try them.

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Urza3142
Urza3142 - - 5 comments

Glad to see my favorite Sins of a Solar Empire mod still moving forward. Is there any chance you could add the "full install" component to the title? I was trying to re-download the mod and i got confused with the previous downloadable links as well. I wasn't sure if this was a patch or a brand new installation file.

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MoistYeti57
MoistYeti57 - - 12 comments

How long until it works with v1.85 ?

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GoaFan77 Author
GoaFan77 - - 3,864 comments

Not much longer, just couldn't quite get it done before going on vacation. :p I get back tomorrow, so it should be sometime this week.

You can of course continue to play the mod by reverting to 1.84 via Steam properties -> Betas.

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Guest
Guest - - 689,545 comments

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killer99757
killer99757 - - 3 comments

I'm having this problem where I get a minidump crash on startup Help please.

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GoaFan77 Author
GoaFan77 - - 3,864 comments

This version is for Sins 1.84, which you have to go back to via the steam game properties -> Betas tab. We will have an update out soon for 1.85.

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wheelmandan
wheelmandan - - 1,312 comments

any news on the update for your mod 85?

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GoaFan77 Author
GoaFan77 - - 3,864 comments

Tonight. :-D

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