A collection of 20 Maps with Custom Land Trade Routes! Requires Bonus Expansion Pack or N3O Patch 1.3z3Ra Added Pack to work correctly. These are special versions that appear with Priests, Imams, Aboriginal Elders, Camel Merchants. Also included Pony Express, Camel Caravans, Bookseller Merchants.
These are given my NR Map start. They are Duplicates with the Maps with Treasures, and these are chosen because they have Special Trade Routes that go on the Land.
These require N3O Added Pack 1.3z3Ra or Bonus Expansion Pack to play them correctly.
N3O Added Pack:
Moddb.com
Bonus Expansion Pack:
Moddb.com
-------
Update January 3:
- Added two Steppes example maps: NR Steppes Land TP, NR Steppes Plains Land TP.
- These showcase the Steppes Treasures and new Strelet Treasures.
-------
Update December 29:
- Added Great Plains Land TP and Grand Canyon Land TP
- These use Pony Express instead of Travois, Stagecoach, Trains
-------
On NR Maps:
Each Map features:
10k XP
5k Export
30k Food, 20k Wood and 20k Gold
+5 TC Build Limit
1 Town Center
3 Covered Wagons
1 Bank Wagon
1 Mango Grove Rickshaw
3 Settler Wagons
0.5 per second resource trickle of Food, Wood, Coin, XP and Export
+7 Outpost/Blockhouse Limit
On Age Maps Versions:
Each Map features:
100 XP (Half a Shipment)
500 Export
100 Food, 100 Wood and 100 Gold
+5 TC Build Limit
1 Town Center
1 Covered Wagon
1 Mango Grove Rickshaw
+7 Outpost/Blockhouse Limit
On Basic Maps Versions:
No Extra Resources
No Extra Units (2 Mango Grove Wagons on Nejd)
No Balance Changes
+1 TC Build Limit
1 Town Center
+7 Outpost/Blockhouse Limit
--------
Maps included:
NR Alps Land TP
NR Anatolia Land TP
NR Andalusia Land TP
NR Crete Land TP
NR Crusader Fortress Land TP
NR Outback Land TP
NR Western Territory Land TP
NR Hedjaz Land TP
NR Levant Land TP
NR Mesopotamia Land TP
NR Nile Delta Land TP
NR Oultrejourdain Territory Land TP
NR Sinai Land TP
NR Australia Land TP
NR British Isles Land TP
NR Tuscany Land TP
NR Great Plans Land TP
NR Grand Canyon Land TP
Added January 3:
NR Steppes Land TP
NR Steppes Plains Land TP
I've included NR Versions only of these two maps as they are example maps.
In addition, Modify Protounit has allowed the following to work on each map:
- Banks Enabled from Bank Wagon
- Mango Groves Enabled
- Halberdier -10 Gold Cost (60), Ruyters -5 food, -5 gold (25, 70)
- TP -100 Wood Cost (from the Asian Dynasties)
- Cuirassier -25 Base HP and -5 Gold and -5 Food Cost (475 HP, 145, 145)
- Oprichnik -25 Base HP and +30 Food Cost (225 HP; 120, 60), Strelet -5s train time (Instant with Cards)
- Indian Rajputs -20 wood (15), +10 HP (160)
- Mahouts -150 food, -25 wood (250, 225), -5s train time (55), -2 population (5)
- Indian Gurkha -5 gold (45), +10 HP (125), Flail Elephants +1 speed (5)
- Monitor Cost decreased by 200 Gold
- Portuguese start the game with +50 Wood
- Tomahawks -0 food (75), Kanya Horsemen -25 wood, Mantlets -25 wood, Forest Prowlers +10 HP (120)
- Ashigarus +10 gold (50), +1s train time (34), -1 speed (3.50), Yabusames -20 gold (130)
- Samurai -10 Food and Gold (90, 90), +10 HP (240), -1s train time (44)
- Dog Soldiers -40s train time, Skull Knights -25s train time
- Iroquois Travois -15s train time, Medicine Men -15s train time, Warrior Priests -10s train time
- Heavy Cannons, Great Bombards, Rockets +100 HP, Gatling Guns +50 HP
- Outposts, Warhuts, Nobles Huts, Blockhouses +7 Build limit, Castles +5 Build limit
- Dutch +15 Settler Build Limit (65)
- Axe Riders -40 Food Cost (120)
- Town Centers +5 Build Limit (6 in Colonial, 8 in Fortress)
On Age Maps Versions:
Modify Protounit has allowed the following to work on each map:
- Mango Groves Enabled
- Forts +2 Build Limit (3 Without Cards)
- Outlaws 1 Pop and +100 HP
- Halberdier -10 Gold Cost (60), Ruyters -5 food, -5 gold (25, 70)
- TP -100 Wood Cost (from the Asian Dynasties)
- Cuirassier -25 Base HP and -5 Gold and -5 Food Cost (475 HP, 145, 145)
- Oprichnik -25 Base HP and +30 Food Cost (225 HP; 120, 60), Strelet -5s train time (Instant with Cards)
- Indian Rajputs -20 wood (15), +10 HP (160)
- Mahouts -150 food, -25 wood (250, 225), -5s train time (55), -2 population (5)
- Indian Gurkha -5 gold (45), +10 HP (125), Flail Elephants +1 speed (5)
- Monitor Cost decreased by 200 Gold
- Portuguese start the game with +50 Wood
- Tomahawks -0 food (75), Kanya Horsemen -25 wood, Mantlets -25 wood
- Ashigarus +10 gold (50), +1s train time (34), -1 speed (3.50), Yabusames -20 gold (130)
- Samurai -10 Food and Gold (90, 90), +10 HP (240), -1s train time (44)
- Dog Soldiers -40s train time, Skull Knights -25s train time
- Iroquois Travois -15s train time, Medicine Men -15s train time, Warrior Priests -10s train time
- Heavy Cannons, Great Bombards, Rockets +100 HP, Gatling Guns +50 HP
- Outposts, Warhuts, Nobles Huts, Blockhouses +7 Build limit, Castles +5 Build limit
- Dutch +15 Settler Build Limit (65)
- Axe Riders -40 Food Cost (120)
- Town Centers +5 Build Limit (6 in Colonial, 8 in Fortress)
On Basic Maps Versions:
Modify Protounit has allowed the following to work on each map:
- Mango Groves Enabled
- Outposts, Warhuts, Nobles Huts, Blockhouses +7 Build limit, Castles +5 Build limit
- Town Centers +1 Build Limit (2 in Colonial, 4 in Fortress)
--------
Place the contents of the folder in My Documents - My Games - Age of Empires III - RM3
Then run Age of Empires III: Asian Dynasties and select "Custom Maps" in Single Player or Online to play.
Shows up as "NR KnB Alps Land TP".