Please Download file. extract with 7 zip and place in your Sins of the Fallen (D) Alpha 0.2 folder. Select yes if asked to overwrite files. This is a full release but can be considered as a patch if you have previously downloaded the Alpha 0.2 version.
Sins of the Fallen (D) Alpha 0.2.3
Diplomacy Version Only
Please report any issues found as comments here.Synopsis of (E) Alpha 0.2.1 Patch (see readme.txt for more information)
Nephilim
Issues
- Fixes missing Hangar point on Archangel Battleship
- Fixes incorrect Weapon points on Genesis Star Base
Balance
- None
Plague
Enhancements
- Adds new Scout model
- Adds new Star Base Constructor model
- Adds custome shield meshes for current models
- Adds custom main view and info card icons for current models
- Plague growth abilities added for capital ships
- Plague growth abilities balanced further for frigates
- Plague growth abilities extended to models
Issues
- Replaces plague colony with dedicated starbase constructor. Fixes mini-dump issue with AI and spawning process.
Balance
- Plague capital ships adjusted for per level hull and shield upgrades to emphasize hull
- Plague capital ships weapons adjusted for balance and proper weapon types
Thank you,
ZombiesRus5 and Team
Notes about Alpha Releases in General Alpha versions of this mod are focusing on delivering complete functionality when possible. However, the quality of some textures, models and sounds are deliberately limited as the goal is to iteratively improve the mods quality overtime along with hopefully the skillset of the modders. Version Alpha 0.2x will fix any issues found with Nephilim race.
Version Alpha 0.3 will introduce the Plague race similar to Alpha 0.2 for the Nephilim.
looks like a flood infection form in space
Interestingly enough, I was asked to see if I could make some flood infection ships for the Halo mod. They have some cool concept art to go off of that is similar to this ship. I didn't even realize the flood had space infection ships until then.
the flood don't have "infection" ships they use captured ships to infect and fight other ships
well flood ships were mostly other ships that were commandeered by the flood.
but that works 2
That was my understanding too, but I like the idea and if they want the flood in the sins it makes sense they have to make some creative decisions.