Description

IMPORTANT: This patch is available as an update for the launcher. Do ONLY install this, if you can't get the launcher to work. This patch fixes the indestructible Supergate bug and several minor bugs that where reported. It also changes Herak's ability to disable the weapons of several enemy ships at once and adds two new skimish maps: Play on Arcanus and deal with hostile Wraith Rebels and try to make your way alive through the perilous dangers of the Minefield map! General balancing has been improved furthermore and the resource mines now have new under construction animations.

Preview
SG EaW: TPC-Patch 1.2.0 [Manual Installation]
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xPearse
xPearse - - 2,462 comments

Yes a patch, what I waited years for.

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Sanguinius
Sanguinius - - 5,719 comments

Gratz on releasing a patch tho i still won't bother. Waiting for GC, skirmish just isn't my cup of tea :/

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Guest
Guest - - 689,448 comments

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saulostorm
saulostorm - - 9 comments

oooo yes Baby

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saulostorm
saulostorm - - 9 comments

Where is AtlantisCity-Ship???

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MapperLocutus
MapperLocutus - - 985 comments

Nowhere. Atlantis will be available in a later release in some of the GCs but you can NOT build it in the current Space Skirmish release version.

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Arminski
Arminski - - 183 comments

Is it just me, or are the supergates missing completely ?

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The-Art-of-War
The-Art-of-War - - 610 comments

They are there, test for example on Talthus and Decision at the Supergate.

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Arminski
Arminski - - 183 comments

I know its supposed to be there but its missing for me.
I'll try installing this launcher instead of using the old one for the update.

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Arminski
Arminski - - 183 comments

Installing this download didn't work either. Im still missing supergates on every map.

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MapperLocutus
MapperLocutus - - 985 comments

Thanks for the info.
There seems to be a little bug on the maps from the original game. This will be fixed. In the mean time simply play the maps from the mod. (Available under Custom Maps - you can see in the preview pic which maps have a Supergate)

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Arminski
Arminski - - 183 comments

Well I just checked again and in my case at least, the supergates are missing on both original maps and custom maps.

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MapperLocutus
MapperLocutus - - 985 comments

Mhhh...
We'll look into it.

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The-Art-of-War
The-Art-of-War - - 610 comments

Can you try purely using the launcher to download and install patches? Ie delete your Data and Patches folders and let the (new ) launcher download and install the patches again.

I have reinstalled Forces of Corruption and the mod and it still works fine for me.

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maurowhelan
maurowhelan - - 90 comments

yay

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maurowhelan
maurowhelan - - 90 comments

I have a question, did the patch change the A.I. controlled players at all? cause when I played decision at the supergate my hard a.i. ally didn't build hardly any ships this time. and the enemy built large fleets, which I was happy they were fighting back but it took almost an hour and 30 minutes to bet my way past their fleets and win without my ally computer actually helping me.

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MapperLocutus
MapperLocutus - - 985 comments

We didn't touch the AI in this patch.
Not sure what's the issue in your case - this shouldn't happen. Guess your ally just had a bad day or he knew you were no match for him;)

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Guest
Guest - - 689,448 comments

My version 1.2 does not work. Can you help me?

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The-Art-of-War
The-Art-of-War - - 610 comments

Hi,

What is the problem? Doesn't the launcher start the mod?

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StarGuy1559
StarGuy1559 - - 2 comments

I absolutely love this mod, but i have a problem, after i installed the update i tried opening the game and then this message came up. xml parse error - File\Data\XML\GUIDialogs.xml: file has syntax errors, see log file. if you could help me out that would be great!

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The-Art-of-War
The-Art-of-War - - 610 comments

Hi, can you please try to delete the file in the VANILLA Data folder, ie \o;CDirectory%\Data\Xml\

Thanks, and good luck.

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JackNight93
JackNight93 - - 89 comments

Awesome, thx! =D

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maurowhelan
maurowhelan - - 90 comments

thanks for the quick fix for cam not being buildable after teching up, I was starting to worried no one saw my post about it in the bugs forum.

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The-Art-of-War
The-Art-of-War - - 610 comments

Hi,

This was actually a longtime bug that has been very hard to fix.

It turned out it was completely unrelated to the tech level itself, it was caused by other F-302s blocking Mitchell from being buildable.

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Cleclejossstone
Cleclejossstone - - 7 comments

Hi! :)

I've downloaded all the patches I found untill 1.21 but my launcher still doesn't work... :'(
Can someone help me please?

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The-Art-of-War
The-Art-of-War - - 610 comments

Hi,

How does the launcher not work? You can either let it download all the patches for you or you can use the manual installation downloads, like this one.

Do not try to mix both.

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Cleclejossstone
Cleclejossstone - - 7 comments

I'm lost! O_o
All I know is that when I click on the launcher nothing happens.

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Cleclejossstone
Cleclejossstone - - 7 comments

Thanks God I've finally understood what you were trying to say to me! :-)
It eventually works! Can't wait to play now {~^_^~}

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