Report abuse Tamriel Rebuilt - Sacred East
Filename
TR_SacredEast_1.5.7z
Type
Full Version
Uploader
HaploTR
Date
Jun 6th, 2012
Size
106.61mb (111,792,009 bytes)
Downloads
12,498 (1 today)
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Description

Sacred East is now available for your enjoyment! Sacred East features some of the most lush terrain seen anywhere on Morrowind to date. With dense jungles, sparkling rivers, and impressive plantations, Sacred East is an adventure into the frontier of a previously-unexplored region: the lands of Great House Indoril. The Indoril may be known as the pious and religious among all the Great Houses, but they are not immune to terror, and it will be up to you to unravel the mysteries plaguing Almalexia's favored, as they call themselves. Prepare yourself for amazement, intrigue, and more than a little cross-country backpacking! We have reworked the way we bring our releases to the community. You must delete all previous TR .ESM and .BSA files and replace them with the new versions: TR_Mainland, TR_Data.ESM, and TR_Data.BSA. This way you'll not have to keep adding files for each release (up to 9 or 10 files for a single mod!), and instead replace the old file with the new one of the same name


8th of August 2013 - Updated to Version 1.5
10th of October 2012 - Updated to Version 1.2
7 July 2012 - Updated to Version 1.1

Sacred East is now available for your enjoyment! Sacred East features some of the most lush terrain seen anywhere on Morrowind to date. With dense jungles, sparkling rivers, and impressive plantations, Sacred East is an adventure into the frontier of a previously-unexplored region: the lands of Great House Indoril. The Indoril may be known as the pious and religious among all the Great Houses, but they are not immune to terror, and it will be up to you to unravel the mysteries plaguing Almalexia's favored, as they call themselves. Prepare yourself for amazement, intrigue, and more than a little cross-country backpacking!

We have reworked the way we bring our releases to the community. You must delete all previous TR .ESM and .BSA files and replace them with the new versions: TR_Mainland, TR_Data.ESM, and TR_Data.BSA. This way you'll not have to keep adding files for each release (up to 9 or 10 files for a single mod!), and instead replace the old file with the new one of the same name

Below is a short list of some of the places you can visit in Sacred East:

Akamora 1 2
A true gem of ingenuity in architectural achievement, there is perhaps no town of Indoril heritage quite as unique as Akamora. This mining settlement makes creative use of the limited real estate, although anyone with a fear of heights may think twice about spending time here.

Ayemar 1
A gleaming Indoril fortress, Ayemar sits at an integral point along the roads north and south. The views from this fortress proved key in the defense of wars long since past.

Bisandryon 1
An old stronghold, Bisandryon is one of the largest of its kind in all of Morrowind. Many uses have been proposed; shelters, Temple installments, even permanent settlements, but it still remains as a holdover of the war; guards patrol less than enthusiastically, hoping for action once more. An enterprising thief may find a wealth of treasure within... if they can make their way back out alive.

Darnim 1
A small settlement, Darnim calls home the Inlet Bog, a somewhat depressed area not unlike to the Bitter Coast of Vvardenfell. These areas are wild and filled with animals.

Dreynim and Dreynim Spa 1
The hard-working citizens of Dreynim are polite, yet not overly welcoming; they do have work to do, after all! Some of the best flat-water and river-going vessels ever to sail through Morrowind called Dreynim home, but it is a far cry from its once glorious past. Even so, you might be lucky enough to see boats being constructed on the banks. Cross the river and travel north just a hair and you'll find yourself in the area of the famous Dreynim Spa. Perfect for relaxing after (or during!) an arduous journey, Dreynim's hot springs will provide the comfort of luxury to those who so desire it.

Dun Akafell 1
Many tales have been told of the dark, dangerous, and forbidden ruins at Dun Akafell. Shrouded in mystery, and likely more than a few traps, these ruins provide a challenge for only the bravest of souls.

Meralag 1
Nestled in the foothills of Sacred East, and on the banks of a river, Meralag sees traders and farmers pass through its walls on a frequent basis. You'll be hard-pressed to find a more convenient stop amid your travels.

Necrom 1
The jewel of the region, the holiest of holies, the city of Necrom is famous for its white walls and somber atmosphere, which can send chills down your spine even on the sunniest of days. This city brooks no trouble from visitors, who will find themselves face-to-face with the elite guard, Ordinators in Mourning, should they put a single toe out of line.

Nethril Plantation 1
The large plantation of Nethril provides crops for much of the region, and its owning family holds great political power because of those crops. This site is one of the more innovative uses of the MH tileset

Sailen 1
One of the main House Indoril settlements, Sailen sees a decent amount of trade and foot traffic, as one of the last stops on the road to Necrom from pilgrims traveling south.

Seitur 1
On the eastern coast of the mainland, the little gathering of huts is a welcome reprieve from the forests further west. Seitur sees little trade, but is home to expert fishermen.

View the Mainland in a few videos on our YouTube Channel!

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Tamriel Rebuilt - Sacred East
Post comment Comments
Angerfist219
Angerfist219 Jun 7 2012, 2:10am says:

No WAY!!! Downloading this right meow! BTW glad you guys are keeping Morrowind alive after all this time, best community ever.

+7 votes     reply to comment
Shishkinbar
Shishkinbar Jun 7 2012, 7:05am says:

Thanks! I'm so happy!

+3 votes     reply to comment
myxale
myxale Jun 7 2012, 7:50am says:

Worlds of awesome!

Respect guys.

+4 votes     reply to comment
Magic Panda
Magic Panda Jun 7 2012, 2:46pm says:

Great Job!!

+3 votes     reply to comment
HaploTR
HaploTR Jun 8 2012, 1:36pm says:

Thanks, everyone!

+2 votes     reply to comment
Tiberius666
Tiberius666 Jun 10 2012, 7:14am says:

Hunts out Morrowind disk... Reinstalls...

+5 votes     reply to comment
anzki4
anzki4 Jun 16 2012, 4:50pm says:

Just jumping here to thank for another great release and to show my appreciation for the Tamriel Rebuilt team. Guess it's time for another Morrowind run.

Keep up the good work!

+3 votes     reply to comment
Justus_T
Justus_T Jun 26 2012, 5:46pm says:

Oh fantastic! You guys are the best!

Looking great, will play this without a doubt when I get around to dedicating time to Morrowind again.

+3 votes     reply to comment
HaploTR
HaploTR Jul 8 2012, 1:13pm says:

Patch 1.1 is out! Download now!

+2 votes     reply to comment
deathgivercola
deathgivercola Jul 20 2012, 11:41am says:

am i supposed to delete the older 2 maps? because i just installed this w/ the other 2 maps already installed and it crashes.

+2 votes     reply to comment
deathgivercola
deathgivercola Jul 23 2012, 10:28pm says:

Once again I am having problems with the BSAreg tool. I run it and it says "All BSA archives are already properly registered" even though I have not previously updated the BSA archives. I've tried running it as administrator, and I've uninstalled and re-installed Morrowind(I have steam version) I am running 64 bit Vista. Please help!

+2 votes     reply to comment
HaploTR
HaploTR Oct 11 2012, 1:16pm says:

Version 1.2 is out now! Get it while you can!

@deathgivercola It states in our ReadMe file (and in the mod description further up the page here) that you must delete your old maps and replace them with the new content here. Additionally, you will need to register TR_Data.bsa manually. Find where Morrowind.ini is located and add X=TR_Data.bsa in a new line under the [Archives] section, where X is the next highest available whole number (0 and 1 are usually already used for Bloodmoon.bsa and Tribunal.bsa, which would mean you would use 2 for TR_Data.bsa).

+2 votes     reply to comment
Guest
Guest Dec 20 2013, 4:27am replied:

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Guest
Guest Nov 15 2012, 10:28pm says:

does it require tribunal or bloodmoon ?

+2 votes     reply to comment
HaploTR
HaploTR Dec 6 2012, 3:30pm says:

Guest: Yes, it requires both to run. We build our mod using the patched Game of The Year (GoTY) version of TES: III.

+2 votes     reply to comment
Guest
Guest Feb 25 2013, 8:27am says:

Thank you guys for making it available, even if I didn't join the community. You have my respect!

+1 vote     reply to comment
Guest
Guest Apr 28 2013, 10:12am says:

Doesn't work. As soon as Morrowind opens it just says all the TR data is missing. Terrible. All I did was follow the instructions in the readme, and it didn't work at all

+1 vote     reply to comment
Guest
Guest Jun 21 2013, 6:08pm says:

When opening the Morrowind launcher data files, are you supposed to check both the TR_Data and the TR_Mainland and uncheck all the other files?

+1 vote     reply to comment
HaploTR
HaploTR Aug 8 2013, 12:39pm replied:

Both TR_Data.ESM and TR_Morrowind.ESM should be checked in the launcher. Any other .esm files from TR should be deleted.

+1 vote     reply to comment
Guest
Guest Nov 16 2013, 5:43am says:

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EricBoyce1
EricBoyce1 Dec 8 2013, 8:22pm says:

Time to release Mournhold next!

+1 vote     reply to comment
Guest
Guest Jan 7 2014, 10:10am says:

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Guest Feb 16 2014, 10:42pm says:

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