PARADIGM WORLDS 1.99 - We, the Creatures! - installation files
Installation note:
This is installation file for PARADIGM: We, the Creatures! - version - 1.99
File is packed in .zip
If you are a new player, please unpack this file into Your modules folder of Mount and Blade: Warband. If you are Veteran player, (Welcome again!), then DELETE your previous mod folder and unpack this new one. Do not attempt to just overwrite old files, this won't work.
CHANGELOG - NEW FEATURES AND TUTORIALS
[link]
#comments
This version is the effect of over 360 days of very hard work, yet may still have some bugs, or cause issues, that did not appeared on testing pc. You are welcome to post comments, criticize - react - to mod, your opinion is always appreciated. I would recommend using main mod comments section.
THE DAY HAS COME! Been checking every day lol. Thanks for making this <3
My pleasure. I am very curious of all your comments. Good, bad, and how is the play?
Update is awesome! So many cool new features and improvements (too many to count its insane). Amazing job with this patch, having so much fun. Way less crashes than last patch as well.
thank you so much for this!
Thanks! Have fun! Of course I am also very intereted how do feel the mod is too complicated or too easy and so on. Feel free to comment on main page comment!
Why play bonerlord when you have this amazing mod btw a lot of effort and love put into it thanks again.
forgive me for this stupid question mylord,
but how do i enjoy warband and it's mods?
thank you
No problem enjoy!!!
An update to Paradigm is a cause for celebration. I really appreciate all the hard work and creativity that goes into this mod, a real work of art. I'm really excited to try the new features!
HAVE FUN!
Thank you for this amazing update :) my only troubles right now are companions not returning from missions after 14days :/
Hmmmm. Can you remember what was the mission? Did you check in REPORTS menu what is going on with them -> there is Report: missions menu. What is written in the commentary?
Is it happening to all companions, or just one, or randomly? Is it one time issue or more? Can you write which companion?
This part of mod is very complex, and lot of things is going on, variables - blablabla - stuff, so I need as much info as I can get.
Can we get source code to add new troops and etc ?
I tried to publish it, but because it is in constant change and was heavily modified, source would need a lot of explanation. Even slightest change in troops order may cause whole mod to produce bugs. However, yes I do plan to publish it.
In the meantime... Do you know Morghs M&B WB-WFAS Editor? It allows to edit troops and party templates and centers. I did reshaped whole prophecy of Pendor using it, so I know it is a powerful tool. (Never published it, cause pop doesn't allow to create publish mods, but some ideas were moved from to PW instead).
They do return from time time but it takes much more time than 14 days. Seems like its not companion specific it happens with all of them. I had almost 20companions on a mission that i started 20days in and im around day 100 right now.
here is my Misson report Imgur.com
Hey, thanks for update on this. We will see how it is going in new 1.99.1
I have been working on it. It seems that they have to wait in line, and come one by one. I made additional scripts that remind mission scripts about them. *should* work.
No way.. No F$%*@NG way. I thought this was long dead, you crazy bastard!
Dude, did you get around to fixing the world map lag that many players experience as time progresses and parties overpopulate the map?
Edit: just used the cheat menu to advance the doomsday clock. Too many parties and the world map stutters again.
Found a bug. Most characters are referred to as "she" in the notes, regardless of gender. Might make sense for mutants but there are human males listed as "she" as well.
this is known bug...
Runtime error when trying to participate in a KUMITE FULL CONTACT in Hagg. Crashed before the first round on the first try. Second try crashed as I won the first round. There is also a tournament in the same city at the same time that I was able to complete, no issues.
It seems none of the grenades have any area of effect. My grenadier skill is 10 and all grenades and thrown explosives will still only damage one target if they hit directly. Explosive bullets work fine though.
Also, I don't know if this is intended or not but water isn't being consumed like food is.
So... any way to return default faces for females? Maybe a little patch that changes them back to un-moded? Because as much as i like this mod, i also like my character and her face, and that's only possible with default ones.
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awesome update!
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Hey, man! Absolutely awesome job. Been enjoying this mod since the 1.00. Such a creative work, really.
I have a question/ request. Do you plan on adding kind of a "terminator" faction, or armor/weapons? I always thought it would be fitting, but the meshes might be a pain to make. Thanks!
(Sorry, didn't realize I wasn't logged in when I posted the last comment)