A collection of all the maps in the game made available from Wars of Liberty, Knights and Barbarians, Asian Dynasties, ESOC Maps, Maps with Treasures with a Basic Start, no units added, no extra resources, no balance changes, but AI compatibility! Includes +1 Town Center build limit, Double Tower Limit, and Gates enabled for AI on maps.
A collection of 241 maps from every mod made available for play on Asian Dynasties.
Includes five map sets: Basic Maps, Basic Knights and Barbarians Maps, Basic ESOC Maps, Basic Maps Treasures, WOL Basic Maps.
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Update December 2, 2023:
- Basic Bosphorus Treasures and Basic Dalmatia Treasures have proper map type
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Update November 30, 2023:
- Updated Basic Bioko with Water Treasures
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Each Map features:
No Extra Resources
No Extra Units (2 Mango Grove Wagons on Nejd)
No Balance Changes
+1 TC Build Limit
1 Town Center
+7 Outpost/Blockhouse Limit
In addition, Modify Protounit has allowed the following to work on each map:
- Mango Groves Enabled
- Outposts, Warhuts, Nobles Huts, Blockhouses +7 Build limit, Castles +5 Build limit
- Town Centers +1 Build Limit (2 in Colonial, 4 in Fortress)
Place in My Documents - My Games - Age of Empires III - RM3
Then run Age of Empires III: Asian Dynasties and select "Custom Maps" in Single Player or Online to play.
Plays best with Klaxon AI installed.
Feel free to try the Klaxon on 1v1, 2v2, 3v3, 4v4 with Hard or Expert Difficulty, or Post-Imperial.
Also I suggest using 25-45% Handicap Bonus for the Human Players, if you want a 'fun match' with AI.
Please enjoy the maps!
Basic Maps Tournament:
- A Tournament without prizes
- All Human Players have 25% Handicap Bonus
- Rules are 20 Minute Treaty
- Can be played on Asian Dynasties or Bonus Expansion Pack
- All Human Players have 2 AI Allies on their Side
- One Human Player for each game on each side
- Klaxon AI used as a staple supplement for human allies
- Maps allowed: All except:
- Great Barrier Reef, Bioko, Pohnpei (AI can't play these maps)
These rules will do well as Custom Maps are unranked, and games with AI Allies are also unranked. The goal here is to introduce more maps into regular gameplay, and allow AI Allies to aid Human Players in their competition to play together on a team.