Report abuse Assault Coop Campaign Gameplay Video
Filename
CoopCampaignGameplay.rar
Type
Trailers
Uploader
flameknight7
Date
Jan 11th, 2009
Size
285.68mb (299,557,792 bytes)
Downloads
598 (1 today)
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Description

this is some test gameplay for the campaign coop gamemode with me(flameknight7) and my brother(aquaknight7). This vid shows footage from the 1st and 2nd map of the sp farcry campaign. Development for the full campaign is still under way. Note that i am the only person working on this project....

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Assault Coop Campaign Gameplay Video
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Marvin_hun
Marvin_hun Feb 11 2009, 2:09pm says:

Very-very nice video. I'm waiting for this working campaign coop about 4 years, and watch this page every day with silent hope. When will be finished it? (Days, Months?)

+1 vote     reply to comment
webname
webname Feb 24 2009, 3:35pm replied:

same here

+1 vote     reply to comment
flameknight7
flameknight7 Mar 7 2009, 4:08am says:

i'm surprised people still play :O

+1 vote     reply to comment
Marvin_hun
Marvin_hun Mar 8 2009, 6:40am replied:

I will play, if your Coop mod will finished! I barrack for you!!!

+1 vote     reply to comment
CiganX
CiganX Mar 12 2009, 12:18pm says:

The video is very nice, this makes me waiting and checking this site for updates and above all - the mod download - hopefully sooner than later :-) It is because of you and your mod, that I finally got registered at moddb.com in order to be able to post a comment and express my appreciation for what you have achieved so far. Hats off.

I like a lot:
- AK 47 (or whatever kind of AK it is)
- the respawn system after you are killed, where you do not have to travel all map long in order to get back to the heat of battle again (thumbs up!!)
- checkpoints captured by raising the flag (i.e. 1/4, 2/4 or 3/4 of the map finished)
- no blank spaces - i.e. enemies even in the initial/tutorial underground part
- no visible lagging (or at least I have not noticed any)

What I have not seen and am curious about:
- usage of vehicles, stacionary weapons (MG, mortar) - yes/no/maybe?
- mutant monsters (to tell the truth - they ruined the final part of the single player for me) - yes/no/maybe?
- respawning pick-ups? Or once taken, gone for good?

Little note on right-mouse / alt fire - even the current state is fine and a lot of fun. However, how about iron sights without that zoom feature? Because zoom - that is what the Cry Vision (demonstrated in your video) is for, right? Just a thought for some future release, of course, without delaying the one, you are working on.

Do not make us wait too long, please, the release is gonna be a bombshell, no doubt (fingers crossed). Cheers.

+1 vote     reply to comment
Marvin_hun
Marvin_hun Apr 22 2009, 2:25pm says:

When will gets some news the hungry coop-fans?

+1 vote     reply to comment
Besnada
Besnada Jul 11 2009, 2:26pm says:

It looks awesome,i playied a crappy version of an ''campaign coop'' and every 10 minutes i had to relog into the goddammed server.But this one looks so awesome,very well made.Btw a thing very useful,items regenerations,like those goddammed cards.In that bad version once you died the card was lost and so the level is lost

And i see there are some laggy moments but it doesn't matter as long as the connection isn't lost in LAn,it's good

+1 vote     reply to comment
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MD5 Hash
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