Description

Balance changes, fixes, updated GC events and more.

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[OLD] 25 ABY Pack: Patch 1
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DisguisedFrog1
DisguisedFrog1 - - 14 comments

Thanks for releasing this patch!

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The_Story_Continues Author
The_Story_Continues - - 797 comments

Thanks to everyone whose been playing it and taken the time to report issues!

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Khanti
Khanti - - 452 comments

Maybe possible solution for those Steam's Shaders,although I have GOG version and did not try it with Steam.

Moddb.com

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The_Story_Continues Author
The_Story_Continues - - 797 comments

Thanks Khanti that’s basically the solution I have for the green textures problem; stranger still is the white texture problem affecting the Vong infantry and the Vong landing transport (which is a Stargate mod asset) in the Steam version

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Guest
Guest - - 690,573 comments

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reynaldiv39
reynaldiv39 - - 228 comments

include the green units texture ?

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The_Story_Continues Author
The_Story_Continues - - 797 comments

reynaldiv39 see download for clear instructions on how to fix it. It is very simple. Not quite sure what you are asking.

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reynaldiv39
reynaldiv39 - - 228 comments

i ask about green texture unit dude, sorry my bad english language

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reynaldiv39
reynaldiv39 - - 228 comments

LegoStarWarsEU i ask about green texture unit dude, sorry my bad english language

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The_Story_Continues Author
The_Story_Continues - - 797 comments

yes, it fixes that problem. But you have to read the instructions. I suggest: Translate.google.co.uk

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Guest
Guest - - 690,573 comments

Hmm. I've downloaded this, unzipped it, and overwritten the files in my Mods folder, renamed it, all that, and the patch part still isn't working. Da'Gara is still in space, the Yo'Gand's Core Team is still a starting unit, and I'm still way overpopulation when starting Vector Prime. I've run it both from MODPATH= and the Options > Mods in the main menu for FoC. Anyone else having a problem getting the patch active?

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Guest
Guest - - 690,573 comments

Great thanx bro!

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JediMasterChief
JediMasterChief - - 188 comments

LegoStarWarsEU

The patch's file structure is off. The Art, Text, and XML folders are not in a Data folder, instead being directly in the NJO folder. So, nothing gets overwritten when the archive is extracted without tinkering.

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The_Story_Continues Author
The_Story_Continues - - 797 comments

Whoops - just fixed. Thanks!

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Guest
Guest - - 690,573 comments

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