TimeSymmetry is an independent game development studio based in Braga, Portugal. The company was founded in 2011. Currently is a one man team and focus on small quantity and high quality game productions for PC.

Tutorial 010: How to create a bomber hunting mission
Vector Thrust

Tutorial 010: How to create a bomber hunting mission

Aug 23, 2014 Vector Thrust Basic mapping/technical 2 comments

This tutorial is about one on one of the staples of arcade action flight simulation games- that is, the Bomber Intercept mission.

Fan Tutorial 2: Animations and Exporting
Vector Thrust

Fan Tutorial 2: Animations and Exporting

May 25, 2013 Vector Thrust Intermediate animation 0 comments

While the two latest tutorials from TimeSymmetry proved to be immensely important for unlocking the secret of exporting working animations, there is no...

 Tutorial 009: F-104 creation (In detail)
Vector Thrust

Tutorial 009: F-104 creation (In detail)

May 23, 2013 Vector Thrust Basic players modelling 9 comments

An expansion of the previous aircraft creation tutorial, but this version it will address in detail some of the most relevant steps

Tutorial 008: F-104 creation
Vector Thrust

Tutorial 008: F-104 creation

May 16, 2013 Vector Thrust Intermediate players modelling 4 comments

The aircraft creation tutorial is finally available; this is an overview of the whole process from start to finish, only excluding the game parameters.

Tutorial 007:UGB creation (Part2: Mapping)
Vector Thrust

Tutorial 007:UGB creation (Part2: Mapping)

Apr 2, 2013 Vector Thrust Basic weapons modelling 2 comments

This is the second part of an in detail tutorial of creation and addition of bomb type weapon to the game.

Tutorial 006:UGB creation (Part1: Modeling)
Vector Thrust

Tutorial 006:UGB creation (Part1: Modeling)

Mar 28, 2013 Vector Thrust Basic weapons modelling 3 comments

This is the first part of an in detail tutorial of creation and addition of bomb type weapon to the game.

Tutorial 004: Voice Samples Part 1
Vector Thrust

Tutorial 004: Voice Samples Part 1

Oct 16, 2012 Vector Thrust Basic voice acting 3 comments

Part one of how to record voice samples and add them to the game to be used by AI pilots.

Quick Tutorial 001: Light Cooking
Vector Thrust

Quick Tutorial 001: Light Cooking

Aug 25, 2012 Vector Thrust Basic textures 2 comments

This short tutorial about light Cooking. It was already available in the forum, but it will be posted here to be easier to find.

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