Salutations! We are four students of game design and digital art courses studying at RMIT University. We are currently working on our final assignment, using the Unreal 3 Engine in UDK form, without the aid of a programmer - hoping to produce a small engaging game.

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All In A Day's Work

All In A Day's Work

Third Person Shooter

All In A Day's Work is a fast paced survival platformer-centric shooter, in the similar vein to Contra, Metal Slug and various survival shooters. However...


omg i seen this on youtube and i wanted to know what it was can but i never got a chance to ask. and can you give me tips on usking udk

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The_Great_Skratsby Creator

@ghost59 tips? I'd say know your limits when working in UDK - the worst thing you can do is have all these ideas, but not execute them. Otherwise, check out the Unreal Developers Network, and the UDK forums - great places for info.

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