All In A Day's Work
Third Person ShooterAll In A Day's Work is a fast paced survival platformer-centric shooter, in the similar vein to Contra, Metal Slug and various survival shooters. However...
Salutations! We are four students of game design and digital art courses studying at RMIT University. We are currently working on our final assignment, using the Unreal 3 Engine in UDK form, without the aid of a programmer - hoping to produce a small engaging game.
All In A Day's Work is a fast paced survival platformer-centric shooter, in the similar vein to Contra, Metal Slug and various survival shooters. However...
Official group of HECU Collective - team, working on the Blue Shift remake. All news are on our mod pages on ModDB. Our discord server - discord.gg/uhdTxP5Cuw...
A developer of first-person shooter mods including CiNEmatic Mod for Quake III Arena and Stalker Call of Pripyat PC games.
Action Forms original first person shooter, Chasm: The Rift was released in 1997 for "mouse and keyboard". The developers later went on to make the Carnivores...
Bad Mouse Digital Art is an independent video game developer located on Chile South America. We currently develop indie games and remakes of classics...
omg i seen this on youtube and i wanted to know what it was can but i never got a chance to ask. and can you give me tips on usking udk
@ghost59 tips? I'd say know your limits when working in UDK - the worst thing you can do is have all these ideas, but not execute them. Otherwise, check out the Unreal Developers Network, and the UDK forums - great places for info.