All In A Day's Work
Third Person ShooterAll In A Day's Work is a fast paced survival platformer-centric shooter, in the similar vein to Contra, Metal Slug and various survival shooters. However...
Salutations! We are four students of game design and digital art courses studying at RMIT University. We are currently working on our final assignment, using the Unreal 3 Engine in UDK form, without the aid of a programmer - hoping to produce a small engaging game.
All In A Day's Work is a fast paced survival platformer-centric shooter, in the similar vein to Contra, Metal Slug and various survival shooters. However...
Indie dev studio located in Turkey, building innovative and localised content.
MCEDT is a group of members of the MechWarrior: Living Legends community, new and old alike, who work on maintaining the revived game MechWarrior: Living...
Experience Half-Life 2 like never before. Return to City 17, held within the iron grip of the Combine and the Consul. Reunite with old friends, and enemies...
Mod Engine is a pc game modding tool designed to help you with modifying single player games running under window so you can make them harder or easier...
Official group of HECU Collective - team, working on the Blue Shift remake. All news are on our mod pages on ModDB. Our discord server - discord.gg/uhdTxP5Cuw...
omg i seen this on youtube and i wanted to know what it was can but i never got a chance to ask. and can you give me tips on usking udk
@ghost59 tips? I'd say know your limits when working in UDK - the worst thing you can do is have all these ideas, but not execute them. Otherwise, check out the Unreal Developers Network, and the UDK forums - great places for info.