All In A Day's Work is a fast paced survival platformer-centric shooter, in the similar vein to Contra, Metal Slug and various survival shooters. However! In this two-dimensional side scrolling shooter, action takes place on four separate sides of a large three dimensional rectangular tower. You take control of Allen, tasked to restore a luxury cruise ship and its passengers by activating 'purge-nodes'.It is revealed the problem is the crew and passengers. Read More...
All In A Day's Work is a fast paced survival platform shooter.
But there's a twist! In this two-dimensional side scrolling shooter, action takes place on four separate sides of a large rectangular tower. The tower in question is none other than the desert-faring luxury cruiseliner: Zero-One-Zero.
You take control of Allen, who has been sent by The Company to find out why the passengers haven't been heard from in months.
The crew and passengers of this luxury, desert-faring vessel haven't been heard from in
months. The Company is spending millions of knuts and bolts to cover up the story. Allen
needs to get to the bottom of it.
So off he goes, wrench in hand, oil in joints.]
Ahoy, fine people of the Internet and more specifically the citizens of ModDB! Strafing Pawns would humbly like to present its latest concoction: All In A Day's Work, a side-scrolling shooter created using Epic's UDK.
Expect much more details and images soon and less vagueness, however do take a gander at what screens and details we currently have to offer and our shiny new trailer. Do feel free to lay down your own thoughts about the game, we gladly take whatever feedback is offered!
For now we shall head skywards!
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