This group has as aim serve as support for those that want to learn to create departing from the engine of the game Severance: Blade of Darkness.

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Blade Virtual Module and Development Environment

Blade Virtual Module and Development Environment

Severance: Blade of Darkness Client Side Coding 1 comment

Blade of Darkness Virtual Python Module for Code Completion and Type Hints.

Blade of Darkness Gets Official Controller Support

Blade of Darkness Gets Official Controller Support

Severance: Blade of Darkness

After more than 20 years, Blade of Darkness receives one of the most community requested features of all time - controller support.

Exporting Blade Animations and Meshes

Exporting Blade Animations and Meshes

Severance: Blade of Darkness 6 comments

Harrison have created a tool that allows to export original files of the game into 3D Studio Max. Great News! and Thank you too much!.

Upcoming Surprises!

Upcoming Surprises!

Severance: Blade of Darkness 8 comments

Prospero have show a few shots and details of a new upcoming project. And it Adds more RPG elements to the game with the best hack n' slash combat system...

Severance: Blade 3D by R3D

Severance: Blade 3D by R3D

Severance: Blade of Darkness Players Modelling 10 comments

With time, we made levels, textures and more for Blade: Edge of Darkness. But the introduction of knew characters, objects and animations in the engine...

5 Hours with LED  by Masklin

5 Hours with LED by Masklin

Severance: Blade of Darkness Mapping/Technical 1 comment

The first few hours of using the Severance: Blade of Darkness Level Editor (LED) are rather frustrating. The aim of this tutorial is to introduce you...

Gates by Masklin

Gates by Masklin

Severance: Blade of Darkness Mapping/Technical 1 comment

The Blade community continues active in spite of the closing of Rebel Act Studios and many are those that venture in the design of maps. Now we will try...