"A Grim Tale" will be capturing the essence of old-school horror and throwing a f**kload of zombies and bullets at it...
Thought Gear studio is a select group of creatively minded individuals who design games with more of an emphasis on storylines and artwork than anything else. What our developers have in common is the opinion on today's gaming industry - it is way too much focused on realism. Admittably, realism is important to make the games more gripping, there's no denying that. However, this can be achieved via the means of what we like to call believability. What it basically means is that it's usually a good decision to sacrifice a bit of realism for the sake of solid gameplay, while still retaining a believable world with its own logic for the player to familiarize with. Nowadays, most mainstream developers seem to concentrate on amazingly detailed graphics and real world physics etc., but they tend to forget about what gaming actually used to be about - fun. That's what Thought Gear members like to keep in mind.
The studio was originally founded in 2007 by Jan Krejsa (Jeek/pcmaniac313) and Roman Beránek (czbero/beroma) under the name "Rat Hat". Since then they have delved into the gaming industry starting with a project called Police Brutality (still isn't finished today, it is currently on ice due to a lack of coders). Eventually, by 2009-2010 the group has dissolved and all the members have gone in their own ways, hopefully to be reunited again one day.
If you are a coder, mapper, texture artist, modeller, sound developer, musician or voice actor who is looking for a studio, send a message to either Feltorn or PCManiac313 (Jeek) with a brief resume'
We especially need coders! If you are a coder then PLEASE! Sign up! we need your help!