Toxic Grounds. Toxin Generals Challenge map converted to a 1v1 Skirmish. Two oil derricks near both starting positions. Four 60k supply docks on the map. As stated in the description this is AI Enabled and tested. All Water Edges have been made accessible for amphibious attacks Hill to the south of top position flattened Hill to the West of top position made shorter. All bridges replaced with land bridges. (due to bridge path finding being sucky) Hill behind top position has been made accessible. (this is to stop the colonel Burton Exploit for this map, that is possible in shockwave and possibly in rotr) As usual any questions feel free to ask, and as always special thanks to The_Hunter and the rest of the Dev team for this excellent mod.