Report abuse They Hunger Ultra Definition Pack
Filename
Pack_UD_Hunger.rar
Type
Models Pack
Licence
Proprietary
Uploader
TheLastJedi
Date
Jul 29th, 2010
Size
77.04mb (80,782,648 bytes)
Downloads
10,309 (1 today)
Credits
M4xf1v3 (AKA R1chard), Romka, Diamond Team
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Download now
Description

A complete model and texture pack for They Hunger, Enjoy!!!


Including updated weapons (tommygun greasegun colt45 dragunov etc..)
New and updated zombie models (can't spoil the surprise!) New sounds,

Note: I did not make this pack, All credit goes to R1chard, I am just uploading his work.
P.S There are alternative models in the models directory

Preview Image
They Hunger Ultra Definition Pack
Post comment Comments
ytres
ytres Jul 30 2010, 1:29am says:

I like it!

+3 votes     reply to comment
Earthbound_X
Earthbound_X Jul 30 2010, 3:44am says:

Awesome! This will give me another reason to play through these great mods again!

Still wish I knew is The Hunger Lost Souls was still being worked on.

+6 votes     reply to comment
Earthbound_X
Earthbound_X Jul 30 2010, 3:56am replied:

Bah, mean to say, wish I knew if Hunger Lost Souls was still being worked on.

I got to edit too late, haha.

+5 votes     reply to comment
HounderKnight
HounderKnight Jul 30 2010, 4:57am replied:

It's dead, unfortunately. Been dead a long time now.

+4 votes     reply to comment
Earthbound_X
Earthbound_X Jul 30 2010, 5:38am replied:

Yeah, That's what I've been hearing, too bad, I bet it would have been amazing.

+10 votes     reply to comment
HounderKnight
HounderKnight Jul 30 2010, 8:30am says:

Well, the pack was decent as far as models and textures and the like go. But unfortunately it completely destroys the pacing and balance of the original version.

-1 votes     reply to comment
Earthbound_X
Earthbound_X Jul 30 2010, 4:23pm replied:

Oh, so it's new weapons? I thought it'd just be new skins.

Not sure how I feel about that.

+2 votes     reply to comment
TheLastJedi
TheLastJedi Jul 30 2010, 4:49pm replied:

Don't worry, It is just new skins, no new weapons replaced the originals.

+2 votes     reply to comment
DNR3
DNR3 Aug 14 2010, 3:17pm says:

YEAH! i'll play TH again 8D

+2 votes     reply to comment
CoolMan1342
CoolMan1342 Sep 10 2012, 5:01am replied:

8D?

+1 vote     reply to comment
Anthony817
Anthony817 Nov 23 2010, 9:30pm says:

This is included in the Dreamcast port of They Hunger, so thanks for the high quality textures on my console!

+1 vote     reply to comment
NickL4D2
NickL4D2 Nov 30 2010, 10:42am says:

Cool.Nice job
This is great

+1 vote     reply to comment
Fox_Commando
Fox_Commando Dec 17 2010, 4:01pm says:

I have a problem with this, it completely disables the crosshair which is annoying. Any solutions to it?

+1 vote     reply to comment
TheLastJedi
TheLastJedi Dec 18 2010, 10:08pm replied:

You can try porting a different sprite from any half-life mod, Or find one on fpsbanana, The Makers of this pack never had any intention of putting crosshairs in the mod, For realistic purposes,

Alternatively you can enable autoaim.

0 votes     reply to comment
Fox_Commando
Fox_Commando Dec 19 2010, 12:08pm replied:

I already found a solution, but thanks anyway

+1 vote     reply to comment
TheUnbeholden
TheUnbeholden Oct 20 2011, 12:57pm replied:

But its not realistic... in real life you can aim down the sights of a weapon, but you can't in this mod.
So it makes no sense what so ever.
Actually in real life you would never fire a gun from the hip except in rare instances. Why didn't this mod just disable crosshair by default, instead of completely removing it from the game? Give people the choice...
Anyone know how to fix this?

+2 votes     reply to comment
MasterBoy98
MasterBoy98 Mar 10 2011, 9:43am says:

nice job!it's soo cool

+1 vote     reply to comment
MasterBoy98
MasterBoy98 Mar 10 2011, 3:38pm says:

all the weapons skins are changed! cool!

+1 vote     reply to comment
Firefly1337
Firefly1337 Mar 27 2011, 2:40pm says:

Is there anyway to replace the Thompson with a modern gun and the zombie baby with a headcrab? I like the pack a lot other then those two things...

+1 vote     reply to comment
TheLastJedi
TheLastJedi Mar 28 2011, 1:50pm replied:

In case you didn't know, They Hunger is set in the 1950's,

And yes the tommy gun was still in use back then, So a modern weapon would not exactly fit into the setting,

As for the zombie baby, It pays to look at the Description a little harder.

+1 vote     reply to comment
Firefly1337
Firefly1337 Mar 28 2011, 10:16pm says:

Actually it is debated whether or not they hunger took place in the 50s. For one the G36 wasn't made 'til the 80s. Not to mention the modern looking helicopters. Also for this addon it should be noted that one of the weapons is a SAW machine which wasn't even in development until the late 60s. And really just about all the new models are modern except for the Thompson and the grease gun. And the grease gun can be easily justified as an antique. But when I see moderd looking soldiers wielding tommy guns it just looks rediculous.
And where exactly in the description does it say that the headcrab is replaced with a zombie baby? Everything except the baby model is a massive increase in quality and it's dissapionting to see the IMO cool headcrabs replaced by the IMO annoying babies.

+2 votes     reply to comment
TheLastJedi
TheLastJedi Mar 29 2011, 1:21am replied:

The "modern soldier" as you call it, Is wearing military garb that was used during the korean and vietnam war,

And as for the SAW, It is in fact a M60, And when i meant by "look at the description a little harder" I meant that there are alternative models in the in models directory,

If you insist on complaining, Take it up with r!chard one of the makers of the pack,

If you want a more "modern feel" with they hunger i suggest They Hunger: Tactical: Moddb.com

+2 votes     reply to comment
Firefly1337
Firefly1337 Mar 30 2011, 1:00am says:

A. That addon/mod looks freaking sweet. Thanks a ton for finding it.
B. Pretty sure it was an M60 but I might have been wrong.
C. The soldiers in the mod look nothing like vietnam soldiers. At least not to me.
D. There was an alterative skin for the baby/headcrab? The closest I saw was headcrab baby mistake.
E. I apologise if I came across as a "whiner" as I did not mean to.
Loved the pack for the most part(especially the fast zombies and no crosshair) and just was looking to find a way to make it even better.

+1 vote     reply to comment
Firefly1337
Firefly1337 Mar 30 2011, 11:48am says:

(Ugh edit button timed out) yeah the machine gun in the addon is a SAW no doubt about it.
The Vietnam soldier wore plain green camo as opposed to the mixed color camo modern day soldiers and the ones in the mod wear.
But in all honesty They Hunger is such an Anachronism Stew it's impossible to pin down exactly when it takes place. So I guess it akes place in whatever era you want it too.

+3 votes     reply to comment
lortah
lortah May 20 2011, 9:45pm says:

This crashes my They Hunger on Startup :(

+1 vote     reply to comment
obso1337
obso1337 Sep 23 2011, 4:41pm says:

I don't know why but when I try to play this mod I have no crosshairs. I can't aim, so this pack makes the game completely unplayable.

How do I re-enable crosshairs?

+1 vote     reply to comment
illegalalien
illegalalien Sep 30 2011, 4:32am replied:

I have that same problem. Did you solve it yet?

+1 vote     reply to comment
illegalalien
illegalalien Sep 30 2011, 4:27am says:

Great work! However, I only have one problem after installing this pack. My crosshair disappeared. Any idea what could that be?

Thanks.

+1 vote     reply to comment
TheUnbeholden
TheUnbeholden Oct 20 2011, 2:25pm says:

I figured it out. Just Delete all the weapons txt files in the sprites folder such as "weapon_crossbow.txt".
I also recommend replacing the cbar_hitbod1.wav sound file with something less annoying.
My only other issue with the mod is that a head shot with a colt doesn't kill a zombie.. it takes 3 headshots. If the mod is trying to be realistic then why is it so unrealistic?

+1 vote     reply to comment
feoljo
feoljo Oct 27 2011, 7:37pm replied:

A realistic Zombie mod? Seriously? Like in real life? (yeah, we all fight zombies outside and then we go home to play video games) Come on, listen to yourself... lol
Enjoy what you get and stop complaining.
BTW, this is a great model pack!

+1 vote     reply to comment
crazycoconut247
crazycoconut247 Dec 30 2011, 12:18am says:

How do i make it so the zombies don't run before only the super zombies and the dogs ran but then when i added this pack they all started running

+1 vote     reply to comment
crazycoconut247
crazycoconut247 Dec 30 2011, 3:20pm says:

is it in the alternative folder No Run?

+1 vote     reply to comment
crazycoconut247
crazycoconut247 Dec 30 2011, 3:32pm says:

yeah it's the no run folder i tested it real quick the zombies walk like they did before and are the new models i haven't seen the effects on the super zombies and dogs yet

+1 vote     reply to comment
crazycoconut247
crazycoconut247 Dec 30 2011, 3:32pm says:

yeah it's the no run folder i tested it real quick the zombies walk like they did before and are the new models i haven't seen the effects on the super zombies and dogs yet

+1 vote     reply to comment
crazycoconut247
crazycoconut247 Dec 30 2011, 4:59pm says:

it works except it changed the demon fish into a shark at first and now it's like a half man half squid thing

+1 vote     reply to comment
!stats!
!stats! Jan 19 2012, 11:20am says:

The good:

The dynamite is leagues ahead of Hunger's default model, the RPG 7 though unused and from HOE:NAPALM is regardless one of the better rpg's out there, the medkit syringe definitely fits more with the old times, the grease gun isn't half bad, the barnacle's green colour fits in nicely with the forest areas, the pistol's chrome was done rather well and I will make use of player models in deathmatch scenarios.

The bad:

The Zork looks nothing like patch work but rather something made of charcoal with red eyes and a tube running through the arm, The zombies are a modification of other models; albeit hideous formations in terms of the zombies and the models themselves, the large bullsquid is a direct rip from HOE:NAPALM re sized, and the regular bullsquid is simply a human with twisted legs.

The ugly:

The zombie bull and chicken simply have new eyeballs, The Tommy Gun has that annoying tradition of replacing launched grenades with hand thrown ones ( otherwise good model ), zombie grunts don't give off the impression of falling apart, some of the weapon models that have been replaced are otherwise not encountered in the Hunger mod, and the term Ultra Definition sounds stupid in general.

( The good, the bad and the ugly. Get it? :P )

Final words:

No matter how stupid the shotgun may be it is better than hunger default, and the zombies have red eyes... Must be a horror thing.

Rating:

4/10.

+2 votes     reply to comment
4423TR
4423TR Jan 6 2013, 1:36am says:

they run faster. i don't like it

+1 vote     reply to comment
TheUnbeholden
TheUnbeholden Apr 11 2013, 2:07am replied:

ehehehheeehe owned

-1 votes     reply to comment
Cskiller1337
Cskiller1337 May 7 2013, 12:40am replied:

not funny

+2 votes     reply to comment
Cskiller1337
Cskiller1337 May 7 2013, 12:37am says:

I like the skins but this mod increases the zombies speed, increases the zombies health, and increase the damage the zombies deal on the player. Its almos impossible to go through the first part, the zombies run too fast, i takes 8 pistol shots to kill a single zombie and the player dies in 2 hits.

+1 vote     reply to comment
Batiigamer
Batiigamer Jul 28 2013, 8:37pm says:

awesome mod <3

+1 vote     reply to comment
Guest
Guest Sep 20 2013, 1:32pm says:

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khinrichs29
khinrichs29 Apr 22 2014, 4:04pm says:

During the 2nd episode when dr franklin brings the zork to life, after you kill it, a zork is supposed to run behind franklin and smash stuff. This doesn't happen in the addon version,and the game basically comes to a standstill. Any way to fix this?

+1 vote     reply to comment
khinrichs29
khinrichs29 Apr 22 2014, 6:04pm says:

never mind it works now guess its just some kind of bug i dont know

+1 vote     reply to comment
phipe
phipe May 8 2014, 12:46pm says:

The running zombies in this mod makes hard difficulty almost impossible in the first episode. Just throwing it out there to anyone looking for a challenge...

+1 vote     reply to comment
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8.3

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