Description

This is the navy map pack that contains the navy maps for those who still wish to play with navy units in later versions of ROTR.

Preview
Rise of the Reds Navy Map pack
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^Namaekeks
^Namaekeks - - 166 comments

wait.. so navy got cancelled?

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GDIZOCOM
GDIZOCOM - - 424 comments

To put it shortly, yes

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Eb94
Eb94 - - 27 comments

That was dumb move . RTS could finally stop skip or discriminate navy . That is so annoying that there are few games with good navy .

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White_Knight1000
White_Knight1000 - - 33 comments

Even though I like navy it has no place n a game about Generals, a Admiral controls a navy

WHY DO YOU PEOPLE MAKE ME WANT TO DIE

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roster312
roster312 - - 850 comments

if anyone wanted your boots on the ground opinion, we would of asked for it... War is war - be in on land, air or SEA...

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Capo_Del_Porco
Capo_Del_Porco - - 45 comments

There were a lot of engine problems with SAGE, since it was never really designed for naval strategy. Plus, the devs wanted to focus more on the rest of the mod's content to hurry the release.

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Chetech
Chetech - - 223 comments

Makes sense to me, instead of forcing gameplay that wasn't really meant for the game they focus on the stuff that really matters.

I'm sad but hell, this isn't red alert 3.

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RaptorGod
RaptorGod - - 152 comments

Maybe after they finish version 2.0 they could work on the naval gameplay if they decide to.

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!!!karmenjell
!!!karmenjell - - 663 comments

my machine was well capable (as i expect most of our machines are these days) but on the navy maps everything just "stuttered" and lagged - remember messaging hunter about it back when the navy maps first appeared (was it 1.7 or 1.8?) but he said it was an AI pathfinding issue, and that basically (as you said, because of the SAGE engine being what it was) nothing could be done.

but i will DL this pack - why not? will give the maps a "go" or two,
i'll just plan a 1vs1 game and hit the road/water quickly with just a couple of small platoons - that way hoping to keep the lag/stutter thing to a minimum

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campi199
campi199 - - 17 comments

(buried)

they joked on us, this is an april fools joke, the navy not cancelled.

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Capo_Del_Porco
Capo_Del_Porco - - 45 comments

They announced the navy's cancellation two months ago, so no, it is not an April Fool's joke. See the bottom of the February 19th news announcement.

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Guest
Guest - - 690,426 comments

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wheelmandan
wheelmandan - - 1,312 comments

the navy does not work right?

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Guest
Guest - - 690,426 comments

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Guest
Guest - - 690,426 comments

i like this mapack :)

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Escobar001
Escobar001 - - 14 comments

suggestion:

Can they script a small number of maps that are specifically designed to handle the navy or is it impossible ?

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SupremeLeader99
SupremeLeader99 - - 1 comments

For me it works but the AI do not build anything. Is there a fix for this kind of problem?

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Damfoos
Damfoos - - 1,044 comments

The AI was never adapted to use Navy and due to Navy being cancelled it never will. Deal with it or play vs. your friends online.

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FennVectorCWA
FennVectorCWA - - 29 comments

The Idea is .... Make 2 islands and the only way to attack other bases is using Air units and amphibious Units like BMP-2

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GrechHerald
GrechHerald - - 202 comments

Correction, it's BMP-3 which is called Mauler in 1.87.

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AssaultO-Consciousn
AssaultO-Consciousn - - 17 comments

что ж глянем на карты

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CaptainRobi
CaptainRobi - - 27 comments

I'm annoyed that the SAGE Engine wasn't able to sustain naval combat effectively. I hope the next update sees them adjusting and optimising the graphics engine to better cope with the taxing stress.

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teabone723
teabone723 - - 5 comments

same observation.

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Guest
Guest - - 690,426 comments

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speedwindpro
speedwindpro - - 1 comments

aircraft carrier is missing the addon itself is awesome :D

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