Addon for CoC version 1.4.22.
Addon version 0.3.2 - minor fix:
~Display of icons in adaptations is corrected
Now money has physical guise, which makes it possible to hide them in the hiding places / throw / throw in the anomaly.
The main benefit of this feature brings in the "Azazel mod", now you can throw money into the cache and
Death is not to lose them.
It made just for lulz.
Thanks:
* Korbut for the idea of the mod
* The team of AMK model and texture of the build AMK 2009
* Comrad Fantom2323 basis for scripting functions, which I remade to fit your needs.
* Sinaps, for great sounds of the use.
* Gis and Музыкант for the help with textures
* Noneym for files for adaptation
That there was English it is necessary to come to pass on the way of (gamedata\configs\misc),
to remove the money.ltx file and to rename money - eng.ltx into money.ltx
How it work? By default you in a backpack have a purse. When using he flees the note and takes away its face value from balance. When using the note she disappears and the balance is refilled on its face value.
Adaptation instructions to any mods, do not affect trade and textures:
* Go to your bind_stalker_ext.script (GameData \ Scripts) and find actor_on_update(binder,delta).
Before the last end of the insert
money.update(binder,delta)
Next, we look for actor_on_item_drop(binder,item) and before the end of the last inserted money.drop_update(binder, item)
Now open your items.ltx along the way (GameData \ config \ Misc) and at the end of file add
#include "money.ltx"
Adaptations with AO3 are ready, STCoP, Outfit addon (+ AO3, +STCoP). In order that to establish them
at first establish the main of mod, and then files for adaptation from the necessary folder with replacement.
That's all, mod is adapted. If there are problems with the incompatibility ui_icon_equipment - or paint themselves, it is not difficult,
or write me and I adapts to you, from you will only be required to send the file to me and call set
you mods. Good luck)
lulz
I knew there was something missing in this mode.
Now it's clear what.
Thanks man.
For those who didn't now:
This mod requires merging (as in, edit the original files rather than replacing them) if you use STCoP/AO (not sure about OWR) or something that affects the traders.
Now that those have been warned, go download it and give it a go. It is quite useful even without using the Azazel mode.
Could you send me the files and dealers from ui_icon_equipment STCoP, AO or OWR, so that I could adapt them?
Sure!. I only have those from OWR & STCoP. Fortunately, OWR doesn't require to change the trader files :).
This should be implemented in CoC vanilla IMHO.
Can be and will be
That's great news! And why are you so sure, if I may ask?
I am not sure, have just stated the assumption. It was perhaps incorrectly expressed and therefore has been incorrectly understood. _.
Me want
скрин обнови
Позже обновлю.
I'm sorry but I still am having trouble with the mod changing the language to Russian.
"That there was English it is necessary to come to pass on the way of (gamedata\configs\misc),
to remove the money.ltx file and to rename money - eng.ltx into money.ltx"
Ok what I'm gathering here is I delete the money file and change the item list to include money - eng.ltx
This still doesn't work. Please can I get a better translated instruction?
You need to include Russian language?
Then you need not to replace money.ltx with money - eng.ltx, and to leave everything as it is.
Я вроде понятно всё описал)
So your instructions are to just put the files in game data folder and that's it? The game will work with English Language by default?
No, by default mod in Russian. Therefore it is necessary not only to throw off files from gamedata, but also to change a config of objects.
So I can automatically get money from bodies but the physical money item can't be looted from their inventory. I can't find the files you are mentioning to adapt it to work with STCoP in my gamedata folder, the 'bind_stalker_ext.script' or 'items.ltx'. Has something changed when using this mod with 1.4.22?
This version is made especially for 1.4.22
It is possible to tell on in more detail about a problem? Whether correctly I have understood that you have established Lootmoney mod?
OK so I have installed 1.4.22 and a few other mods (STCoP, Outfit Addon and Smurth's HUD) and I installed your mod as normal, dropping the file into my gamedata folder and while when I go into the inventory of a corpse I get the 'found xx roubles' that shows up as a dialogue box at the bottom left of the screen I cannot see any of the notes in their inventory that can be transferred to mine.
Possibly in your assembly lootmoney mod is established. My mod there is nothing at all.
To receive physically money you need to use a purse in your inventory.
Sorry for my bad english.
Oh OK so where can I get the purse? I didn't notice any purse while starting a new character while playing.
The purse has to be in inventory. He has the size 1x1 cages and brown color. In a backpack he lies always and under any circumstances so, you won't lose. Just look on more attentively.
Ни у кого не осталось мода на деньги версии не выше 0.3.1?
Интересует папка Трейд из него. Напрягает стоимость денег у торгашей. 1000 ру покупают за 10 ру
С другой стороны, а зачем их продавать, если механизм предусматривает перевод денег в более удобной форме?
Так или иначе - вот ссылка на версию 0.2.1
Yadi.sk
СоС один, а игра у каждого своя. Спасибо.
Пожалуйста
I just got this and played the game for a few minutes with it installed, and everything seems to be working properly.
The only problem is between this and the SKAT 9M armored suit mod. When I installed this mod, the suit became invisible in my inventory.
Im guessing the suit mod is using the same inventory slot as the money or purse or something like that for one of the items in the money mod so it disappears.
When you merge you have to check money.ltx to compare all the
inv_grid_x inv_grid_y to see which is the same as the suit mod then change it. The inventory ui_icon_equipment.dds then probably has to be edited in paint.net as well