This is a tweak from the Brutal Doom mod called Project Brutality Final Tweaks: Update v1.1 -Soported for PB 2.0 -Pistol sound change -All weapons has the same high v1.0: -Sound of Pistol and Rifle shots. -The position of the weapons has the same high Installation: Add the Project_Brutality_Tweak.pk3 after the Project_Brutality_Final.pk3
Is the patch coming out any time soon? There were a couple of really bad bugs that made the game unplayable sometimes...
Which bugs? I've updated a lot since release?
In the last release you put out here on MODDB, there was a bug with one of your new monsters you put in. The flying red Hellknight with the orbiting fireballs, for some reason they were multiplying infinitely and causing massive frame drops, making the game unplayable til you killed it or restarted the level. There was also a bug with some of the enemies while idle, after a while they get bored standing there and start moving around, which caused some issues with map triggers as well as making sneaking around impossible.
YES BTFG exactly, the the flying hell knight makes the game so ******* slow. Id suggest either lowering fireball count or removing it or replacing a new enemy. Cause its so ******* slow at times and my PC can handle most games on ultra graphics etc etc
the arfit is not removed and its optimized in pb 3.0
Please elaborate more on the teaks you've made
Yeah, a proper feature list would be great.
What Brutal Doom needs is a voice pack from Blood of Caleb, his voice is perfect for Brutal Doom haha
i agree,i waant a caleb voice pack!
I LIVE, AGAIN!
So does this mod make the weapons raised higher?
I think they are raised lower cuz for the HMG I can't see the light bar that shows if the pre-spin is active or not.
In Project Brutality, some weapons was not correctly positioned, this means they was not in the same place where is crosshair does.
For example:
I.imgur.com
I.imgur.com
As you can see, weapon ironsights not same with game crosshair.
Whoops, doublepost.
ヽ༼ຈل͜ຈ༽ノ raise your weapons ヽ༼ຈل͜ຈ༽ノ
I was wrong, it tweaks something else.
The crosshair on the DMR needs to be aligned with the scope.
what exactly do you need to install this??
This mod isn't compatible with the DRM free GOG versions of Doom from what I can see. It runs but the game goes between Brutal and regular Doom graphics.
mod works perfectly fine with my gog version, shouldnt be an issue... im using gzdoom and zdl launcher btw
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Updated :)