Basically Merio420s awesome Death Sound Addon without any sounds that do not fit the setting due to language or ahistorical language.
If you haven't downloaded Merio420s awesome work based on marc13bautista's and av661194's addons then I don't know what to tell you. The plethora of death sounds for every faction makes the zone feel like a more grim place and gives firefights the aftermath they deserve. RO2 veterans will remember these sounds.
Due to German being my mother tongue and me being able to understand a few bits of Russian I felt the need to change a few files to make the gameplay more immersive (I hate this word in modding).
What I did:
- First of all, I removed all German sound files from the mod. Even for the off chance that one of the mercs or stalkers is in fact German, he would either be able to speak English (from being a veteran of NATO operations) or he had to learn Russian (which makes more sense as it's the primary language in the zone). Even if he spoke German, he would not use the outdated terms of WW2 RO2.
- I removed obvious WW2 references that I could make out in the Russian files. No more heroic Uraah charges for the Motherland, no more mercs encouraging their comrades to charge the facists. Only Freedom still throws around the word facists every now and then, as I think it makes sense for their fight against Duty.
- Reduced the amount of NPCs crying for their comrades or their mother. It will now only happen rarely. In the zone it is everyone for himself, so few can expect the help of their tovarishi. Also from the ton of war diaries from all sorts of conflicts I read cries for the mother are more common for conscripts and young recruits. While the intro the player gets when playing military shows that being in the zone is not a choice for most soldiers, they are unlikely to be recently conscripted troops due to the importance for internal security this mission plays. The other groups are also unlikely to consist of unhardened people. It takes a special kind of character to enter the zone, it's not a place for adrenaline tourists.
Feel free to tell me what you think!
I thought Ukranian was the primary language.
To be honest I don't know if some characters in the zone speak Ukranian but for me it always seemed like most of them spoke Russian. I don't think the majority of the zone's inhabitants are ethnic western Ukranians, but rather eastern Ukranians, Belarussians and Russians. I don't think the revolution in Ukraine happened in the game's timeline, so the military would also be dominated by eastern Ukranian pro Russian forces
Despite what either would have you believe, Russian and Ukrainian are pretty much the same thing.
Similarly to Dutch and Flemish, (even though again, most of us would try to have you believe otherwise).
Frisians can go take their yuppie language elsewhere though.
That said, great improvement. Good job.
Actually as a ****** speaker of both languages, Ukrainian and Russian IS NOT THE SAME, NOR DOES IT SOUND THE SAME. It is very different if you try to learn it as there are even now dialects you need to worry about and which specific one to speak in.
Dunno man always thought people claiming Russian and Ukranian are different are just insanely anti-russian Ukranians. Is it not like German Deutesch vs. Austrian/Swiss Deutsch? Or Irish Gaeilge vs Scottish or Welsh Gaelic?
Ukrainian and Russian differ a lot in pronouncation and words.
Proper job man!! This is really good, I'm really happy for you.
Thanks man! It is your work
it is so cool :D i like it that someone speak German^^ great Job
Oh **** I didn't notice it was used for this! Downloading now!
wait, new death sounds even for mutants?
What is the "Rework.xlsx" file? I assume I need it, but what is it?
You can delete it, I used it to track the progress
One request...
So when you kill someone they go into pussy mode and I love it so far, but it would be real cool if you could make a script or whatever so that when the NPC making the noise/cry gets shot one more time (yes, even though he's already dead and lifeless on the ground) he stops making noise. Like if you're finishing the job. That would be real cool and I think would compliment the mod.
"OH god! Mommie, mommie! Oh, go-" BAM!!! ...Silence...
Trust me. It's golden!
In all honesty, it kind of doesn't seem right when I dump a few more rounds into the guy and he's still going on.
I'm afraid I don't have any experience with scripting and no time due to my new job. But I give anyone full permission to do with this as he/she likes
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