Description

An alternative to the visor integrated in the v21 version of Brutal DOOM, reacts to the level of armor, ammunition, grenades etc. It works correctly in any port derived from the ZDOOM.

Preview
XV117 Visor | V4c
Post comment Comments  (0 - 50 of 61)
XV117 Author
XV117 - - 178 comments

I had planned to integrate this into my Brutal Doom Mutators, but then I decided to improve it and release it separately.

I do not know how I did it, but it looks good, as if I had replicated and compacted the UDV, it's just my perspective.

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Guest
Guest - - 690,277 comments

awesome!

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XV117 Author
XV117 - - 178 comments

You are right, it takes weeks to perfect it because it is very good.

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Dracologist
Dracologist - - 139 comments

does this work on higher resolutions?

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XV117 Author
XV117 - - 178 comments

It should work in any resolution, as long as they are (4:3) and (16:9).

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Tomtefar1988
Tomtefar1988 - - 404 comments

Nice, works great!
Though I kind of miss the Doomguy face :)

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XV117 Author
XV117 - - 178 comments

I know, I'm working on it, the next version you can see the face of Doomguy I just have to see where part of the hud would look good.

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Tomtefar1988
Tomtefar1988 - - 404 comments

Nice! :)
The mod Smooth Doom added some additional frames for the mugshots. I cleaned them up a while ago and had them included in my mod, but they are no longer used. Feel free to use them!
Ufile.io

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XV117 Author
XV117 - - 178 comments

Thank you, I had seen it in Smooth DOOM, but I did not see how to export it, although this would improve the mugshot of the Doomguy.

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MaxDickings
MaxDickings - - 192 comments

I think the green medkit (which stays forever despite your actual health status) is a bit wasted. I think the mugshot would look good in the UAC PIP up top and putting the inventory on the bottom left would look good.

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XV117 Author
XV117 - - 178 comments

With respect to the green kit, it is only an indicator of berserk since most of the time we have it without even knowing it, the mugshot is already there but not in the UAC PIP, what he wants is to see the inventory is seen without having that the mugshot disappear.

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OhNoesBunnies!
OhNoesBunnies! - - 1,210 comments

I like it without the crappy doomguy face.

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plushie_boi
plushie_boi - - 21 comments

Where i find that skin for assault rifle?

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XV117 Author
XV117 - - 178 comments

It's not a skin, it's just a weapon that I believe for bdv21

Here is if you want to try it, it had a silencer but I deactivated it because it damaged the weapon a lot.

Mediafire.com

To make it appear only use this command "summon CompactMachineGun"

This was in an early version of my mod called "Monster Expansion",The truth is that I am not very good at making weapons for bdv21.

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plushie_boi
plushie_boi - - 21 comments

Many thanks

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plushie_boi
plushie_boi - - 21 comments

I testing the weapon the CMG, very good.

+Rate fire is very high

*Damage it's a some high (i make explode a barrel with one shot)

-Doesn't have a sprint mode (i think you are working for that mode)

*i'm thinking about of this weapon, ¿will have a probability to replace the brutal SMG?

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XV117 Author
XV117 - - 178 comments

It is true the CMG is very good, but that is the first test version, here is the second test version that I had released some time ago if you want to try.
Mediafire.com

In this solve many problems and add 2 new functions, try the secondary fire button or the double wielding and you will see how changed.

I'm planning to make this weapon have a minor chanse, a minor occurrence in the smg preset to balance the arsenal.

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plushie_boi
plushie_boi - - 21 comments

ok, i will continue tes for the next update

You are the best

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paladin-julio
paladin-julio - - 114 comments

create a pack voices of girl please

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XV117 Author
XV117 - - 178 comments

This is just a HUD, I can not since that's the job of Sergeant Mark IV, you'll have to wait for him to launch the pack of voices.

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darkmarmy2
darkmarmy2 - - 90 comments

Would this work for Brutal Doom 64?

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XV117 Author
XV117 - - 178 comments

Well maybe make a version for BD64 and upload it on the page of said MOD.

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darkmarmy2
darkmarmy2 - - 90 comments

That's nice to hear.

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DrScottColeman
DrScottColeman - - 153 comments

Could you make it compatible with other mods like Project Brutality?

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XV117 Author
XV117 - - 178 comments

Maybe but it would have to make many adjustments and divide the HUD into 2, it will also take a long time to adjust the icons of the weapons.

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IDDQD_1337
IDDQD_1337 - - 314 comments

Nice visor

You planned compatible with Moddb.com

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XV117 Author
XV117 - - 178 comments

You're right, this HUD is very good.

I do not think, this is a different HUD from that, maybe I'll take some of that for this HUD.

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perefalcon
perefalcon - - 196 comments

the addon looks nice but what exactly you need to be able to play and does this have all new version of bd weapons? also new weapons?

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Skrell
Skrell - - 176 comments

2 questions:
1. Does this work WITHOUT BDv21?
2. Does it work on top of BDv21 if I preferred your visor over SergeantMarkIV's ?

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XV117 Author
XV117 - - 178 comments

1) It does not work if it is not with Brutal DOOM v21.
2) It is only for the v21 version of Brutal DOOM, so it should work without any problem.

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Skrell
Skrell - - 176 comments

Anything you can do to help compatibility with a 16:10 screen ratio? I dont see the edges of the visor like in your screenshots... :( And what is the purpose of the medkit icon in the lower right?
Also is there any way to make the default BDv21 HUD larger? Its sooo tiny!

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XV117 Author
XV117 - - 178 comments

That would be very helpful, the medikit icon is actually an indicator of berserk as this reacts to acquire one but should make it a little smaller icon, in terms of enlarging the hud it will take a long time and would have to re-adjust the icons.

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bfg666
bfg666 - - 188 comments

Would be less confusing if you used the actual berzerk sprite...

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Guest
Guest - - 690,277 comments

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SchrdingCat
SchrdingCat - - 241 comments

Hey,
First, thank you for your amazing mods ! But i have a problem with the HUD, it doesn't scale, it stay 4:3 and i don't see the edges of the visor. Any clue ?

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XV117 Author
XV117 - - 178 comments

only works in resolutions of (4:3) and (16:9)

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SchrdingCat
SchrdingCat - - 241 comments

I manage to fix the problem i had. My resolution was 16:9 and i still couldn't see the edges of the visor.
After some investigations i've found that by renaming the file "PSCRNAWS2" to something shorter (the file and in the sbarinfo.txt) it seems to work well. I remember reading something about the length of files names in decorate scripts...

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SchrdingCat
SchrdingCat - - 241 comments

Hello. What's new in this version ?

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XV117 Author
XV117 - - 178 comments

Only adjustments, bug fixes, reduced the size of the berserk indicator and provide compatibility with Beyond Hell and Earth adapted to BDv21.

Leave the smooth mugshot in a separate .pk3 since I could not stand the complaints that other mugshots were not displayed correctly.

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Meltac
Meltac - - 1,140 comments

Nice!

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SchrdingCat
SchrdingCat - - 241 comments

Hey ! I've made a widescreen adjusted version of your HUD if someone is interested.

Drive.google.com

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Guest
Guest - - 690,277 comments

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XV117 Author
XV117 - - 178 comments

Take a look at this Imgur.com and see how the new overlay looks, improvements, stance indicators (still, crouching and swimming), widescreen resolutions compatibility (16:9, 16:10 and 17:10) and Smooth Mugshots for Male and Female Doomer.

I thank SchrdingCat for helping me with 16:9 resolutions compatibility and mryayayify for the new stance indicators graphics.

For now only a couple of adjustments are missing and then I'll launch it.

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Dubman_31
Dubman_31 - - 15 comments

Things like level stats, weapon inventory and time should be optional, I find very stressful HUDs that have too much stuff on screen.

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MaxDickings
MaxDickings - - 192 comments

I agree. I always hated level stats. Spoiles some surprises sometimes.

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XV117 Author
XV117 - - 178 comments

Ok, now I have added an option to deactivate the level stats, thanks for the suggestion.

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SchrdingCat
SchrdingCat - - 241 comments

Nice, your new overlay looks good ! (and I'm glad I could help!)

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XV117 Author
XV117 - - 178 comments

New version compatible with Brutal DOOM 64 now available at this link Moddb.com

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XV117 Author
XV117 - - 178 comments

Due to problems with my internet, I had to lighten the file to upload it faster, so screenshots are not included.

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MaxDickings
MaxDickings - - 192 comments

How do I use the Doom-4 style HUD? I see its in the pk3, but the only 3 options I have are normal visor, visor w/ mouth piece, and no visor?

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XV117 Author
XV117 - - 178 comments

Use the third option, which is the Doom 4 styled visor.

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MaxDickings
MaxDickings - - 192 comments

Ah you're right. Another mod I was using was canceling that ONE option out.

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