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Kingfriday1989 Stalker reanimation project 2 Un-official port made by merc CREDITS TO KINGFRIDAY FOR THIS GREAT MOD SINCE 2009 SOC DAYS CREDITS TO PYP FOR THE IRON SIGHT FIX

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Stalker-reanimation project 2 CoC Port 1.4
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PYP
PYP - - 435 comments

Cool stuff man! Good work.
Here is an edit of the hud positioning for the AK74/2 + Deagle ironsights.
Puu.sh

Should just be copy and paste
Mega.nz

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Merc- Author
Merc- - - 356 comments

Oy thanks mate! i will give you credit! nicely done ;)

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Guest
Guest - - 689,417 comments

Warning, i have installed your addon,for me it's a must have but it cause random crash during level transition, notably around NPP and areas surrounding, some particles effect are missing, for me, deleting the file particles.xr of the folder have solved the problem ;)

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Merc- Author
Merc- - - 356 comments

Theres some problems when changing a level, but re-entering again dosent crash, or atleast in my game. If the problem with crashes is big i would look up the particles.xr and update it

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||REDACTED||
||REDACTED|| - - 61 comments

yes its game breaking, now i play without the addon, but i miss this old shadow of chernobyl style of sprint (the vanilla call of pripyat style suck),this is the error i get when CTD:
Description : Particle effect or group doesn't exist
Arguments : monsters\polter_black_hidden

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Merc- Author
Merc- - - 356 comments

Mhm, try installing the game in a fresh new gamedata, if dosent work, i should take a look to particles.xr

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Guest
Guest - - 689,417 comments

nice work....

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SimplyMav
SimplyMav - - 3 comments

I have been waiting for this. Thank you so much.

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||REDACTED||
||REDACTED|| - - 61 comments

Thank you for the patch for the particles, run flawlessly now :)

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Merc- Author
Merc- - - 356 comments

sorry for late response, but PYP did the mayority of the bug fixes! he is a good stalker.

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PYP
PYP - - 435 comments

No, u :)

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CzechDeath
CzechDeath - - 1,527 comments

OOOpa!

FATAL ERROR

[error]Expression : pm->m_animations.size()
[error]Function : player_hud_motion_container::load
[error]File : player_hud.cpp
[error]Line : 92
[error]Description : motion not found [knife_kick]

stack trace:

0023:02B437E1 xrCore.dll, xrDebug::fail()
0023:0C740D28 xrGame.dll, CDialogHolder::IgnorePause()
0023:73B7BD67 MSVCR120.dll, Concurrency::details::_SpinWait<1>::_NumberOfSpins()
0023:73B7BD7E MSVCR120.dll, atoflt_l()
0023:73B7BD8C MSVCR120.dll, atoflt_l()
0023:73B6BCAD MSVCR120.dll, finite()
0023:73B6AD30 MSVCR120.dll, _ValidateRead()
0023:73B6B727 MSVCR120.dll, sscanf()
0023:02B472F0 xrCore.dll, CInifile::line_exist()
0023:02B472DB xrCore.dll, CInifile::line_exist()
0023:77A816B7 ntdll.dll, RtlAllocateHeap()
0023:77A813EE ntdll.dll, RtlAllocateHeap()
0023:73B7E65D MSVCR120.dll, strtol()
0023:73B7E671 MSVCR120.dll, atol()
0023:02B3ED62 xrCore.dll, CInifile::r_s32()
0023:0C73FF74 xrGame.dll, CDialogHolder::IgnorePause()
0023:0C73FC1D xrGame.dll, CDialogHolder::IgnorePause()
0023:0C740E80 xrGame.dll, CDialogHolder::IgnorePause()

Somethin' went wron' here =D also "Knife kick?" WHAT? =D this mode includes some sort of ninja moves? %D

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PYP
PYP - - 435 comments

The knife works for me, that animation exists in wpn_hand_knife_hud_animation.omf, I can only assume your unpacker didn't unpack correctly or you added some other incompatible addon on top of this.

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mp5lng
mp5lng - - 7,996 comments

The Fort12 used to create a CTD when equipped in this addon, I mean back in the days when the mod got released. I don't know if the issue still exist in this pack tho', I'm just pointing this out in case you missed it.

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Merc- Author
Merc- - - 356 comments

Srsly?, when i was testing with the debug nothing happened to me with the Fort or its my idea.

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Doomernic
Doomernic - - 13 comments

To be honest, I like the normal vanilla weapons instead of other mods that features new guns and new ammo type but I always feel that the CoP guns feels to "bland and old" just like food. Thanks to you my friend!

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Merc- Author
Merc- - - 356 comments

Thanks friend.

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killerman29
killerman29 - - 18 comments

can you make it compatible with CoC 1.5? I'm having several bugs, like insane ironsight zoom, several items not showing correctly, and a crash with the artifact detector

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Merc- Author
Merc- - - 356 comments

Actually i support the actual version of CoC sadly.
when 1.5 releases i will update my mods. :)

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killerman29
killerman29 - - 18 comments

fine, i cant wait to use your amazing animations! very realistic

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Merc- Author
Merc- - - 356 comments

actually those animations are made by kingfriday, i just did an adaptation for CoC!

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Weldie
Weldie - - 50 comments

Anyone else getting CRAZY levels of zoom when using iron sights? Or is it just me?

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Merc- Author
Merc- - - 356 comments

Are you playing on CoC 1.5?

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Weldie
Weldie - - 50 comments

Yes I am. I assume that's the origin of the problem.

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dondelatienda17
dondelatienda17 - - 1 comments

Hello, is there any option to don't touch textures? I deleted textures folder in order to don't modify original inventory textures, it works fine but guns in the inventory have no textures.. is there any solution? Anyway it would be cool if you add all textures for items such PDAs, magnetic key, kit medics, etc. Greetings.

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Merc- Author
Merc- - - 356 comments

Hello, its been a while since i played stalker and modding the game, but im here to help you, are you talking about the weapon invetory icons or the weapon textures? since SRAP modifies some weapons textures and also some icons iirc.

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Guest
Guest - - 689,417 comments

it works with CoC 1.5 R6?

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Merc- Author
Merc- - - 356 comments

Wow, year old reply! (kinda)
No, I dont think so, this mod was made for 1.4.22 in mind

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EgoJisto
EgoJisto - - 124 comments

Thank you so much for this. This is basically all I wanted, vanilla+ experience with the same weapons and mostly same models, but a bit better animations for everything.

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