Destroy demons in 31 action-packed levels; Interception II is here. Interception II is a Doom II community megawad spanning three episodes with a secret level included. The levels can get quite long, so check it out if you want a megawad you can spend some time with. After defeating Barbatos, you dive deep into the demons' domain, an eldritch world where the rules of our reality don't apply... Shoot, blast, and double-punch your way through otherworldly domains, abandoned space stations, and the blood-soaked fields of Earth.
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Advanced engine needed : Boom-format compatible source port
Primary purpose : Single+Coop play
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Title : Interception II
File revision : v1.3
Filename : intercep2.wad
Release date : 8/29/2020
Author : The Interceptors
Other Files By Author : intercep.wad
Misc. Author Info : Interception II was created by a team of mappers, modders, and musicians, including:
Moustachio (project creator/lead, mapping, & gfx), DFF (project lead & mapping), valkiriforce (mapping & gfx), Big Ol Billy (mapping), Pegleg (mapping & testing), Misty (mapping), DMPhobos (mapping), NeedHealth (mapping), General Rainbow Bacon (mapping), stewboy (music & mapping), Diego 'DJV' Villarroel (mapping), A2Rob (mapping), galileo31dos01 (mapping & gfx), DukeOfDoom (mapping), joe-ilya (mapping & testing), NuclearPotato (mapping), Quantum_dranger (mapping), ForceTheDemo [XenoNemisis] (music), LewkForce (music), Darman Macray (music), HAK3180 (testing), kakhome1 (testing)
The wad also features previously-composed music tracks by:
Viscra Maelstrom, Jimmy, Eris Falling, Alfonzo, stewboy, XenoNemisis, LewkForce, Kassman & Jimmy, & Icytux.
From the Plutonia MIDI Pack, Revolution! MIDI Pack, & Harmony MIDI Pack.
== THE STORY SO FAR ==
Demons are invading Earth, and you are trapped in their dimension.
After defeating Barbatos, you take the plunge into another world, hoping to destroy the very root of the invasion.
You'll soon find, however, that the Realm of Souls does not tread lightly on the minds of the mortal...
== MAP LIST ==
NOTE: Most maps have received some form of revision. This could be in response to feedback, to add additional detail, etc. We did our best to stay true to the vision of the map authors while doing so. All maps were edited with permission from their original authors.
** = MIDI track composed for Interception II
MAP01: Euphoria (by NeedHealth, DFF, Moustachio, and Quantum_dranger) Music Track: "What Could Have Been" [Viscra Maelstrom]
MAP02: Beyond The Living (by Diego 'DJV' Villarroel, Moustachio, and DFF) Music Track: Flight of the Fox [stewboy]**
MAP03: Desecration (by Misty & DMPhobos, edits by galileo31dos01) Music Track: Safari Slide [stewboy]**
MAP04: That Which Shall Not Be Named (by DMPhobos) Music Track: "Shadows" [Eris Falling]
MAP05: Astral Castle (by Moustachio) Music Track: "Haze" [Eris Falling]
MAP06: What Could Go Wrong? (by Big Ol Billy) Music Track: "Thanatos" [Eris Falling]
MAP07: The Everlaster (by joe-ilya, edits by DFF) Music Track: "My Friend Guitar" [stewboy]**
MAP08: Bermuda (by Moustachio & Pegleg) Music Track: "Beneath the Stars" [Eris Falling]
MAP09: Belly Of The Beast (by Moustachio, stewboy, Pegleg, NuclearPotato, and DFF) Music Track: "Ghosts in the Walls" [stewboy]
MAP10: Eldritch Apparitions (by Moustachio, edits by DFF) Music Track: "Checkmate" [LewkForce]
MAP11: Slipgate Ex Nihilo (by DFF, edits by Moustachio) Music Track: "There Lies the Sky" [stewboy]**
MAP12: Deep Space Mine (by Moustachio) Music Track: "Prism" [stewboy]**
MAP13: Habitat Ring (by Moustachio, stewboy, Pegleg, and DFF) Music Track: "Cave Dwellers" [Eris Falling]
MAP14: Murder Mountain Mayhem (by General Rainbow Bacon and DFF) Music Track: "Page Removed" [LewkForce]
MAP15: Volcanic Research (by Moustachio) Music Track: "Freighthoppers" [Jimmy]
MAP16: Planet Vertigo (by Diego 'DJV' Villarroel) Music Track: "On Lockdown" [Jimmy]
MAP17: Yellow Sea (By DukeOfDoom, edits by DFF) Music Track: "Junction" [Jimmy]
MAP18: The Golden Palace (by Moustachio) Music Track: "Little River" [LewkForce]
MAP19: Asteroid Assault (by DFF) Music Track: "Ancient Enclosure" [Viscra Maelstrom]
MAP20: Moonlit Escape (by JadingTsunami) Music Track: "Casserole" [LewkForce]**
MAP21: Return To Sender (by A2Rob) Music Track: "Against the Odds" [LewkForce]**
MAP22: System Corruption (by Moustachio) Music Track: "Smooth Infiltrator" [Kassman & Jimmy]
MAP23: Asbestos (by NeedHealth, edits by Moustachio) Music Track: "Keepsake Fever" [Alfonzo] MAP24: Terracotta (by Moustachio) Music Track: "Slow Burn" [LewkForce]
MAP25: The Sad Kingdom (by JadingTsunami) Music Track: "Forgotten Valley" [Icytux]
MAP26: Sinister Teachings (by General Rainbow Bacon) Music Track: "Ascending the Depths" [Darman Macray]**
MAP27: Cargo Cult (by DFF) Music Track: "Crates & Stowaways" [Darman Macray]** Intro based on msscraps.zip, ms2.wad MAP04 by Malcolm Sailor. Ship design from Hellcore 2.0 MAP01 by Robert Babor and Devon West.
MAP28: Dr. Jones Abby's Malediction (by galileo31dos01) Music Track: "Crag" [stewboy]**
MAP29: All Fall Down (by valkiriforce) Music Track: "Intercession" [Darman Macray]**
MAP30: Guillotine (by DFF, boss by Moustachio & TheMBmulti) Music Track: "Welcome Change" [LewkForce]**
MAP31: Beamfleot (by Moustachio) Music Track: title unknown [XenoNemisis]
**The title screen features the midi, "Enter the Ception", composed by ForceTheDemo and Darman Macray.
**The intermission screen features the midi, "Enter the Mission", composed by ForceTheDemo and Darman Macray. The text screen features an untitled midi composition by XenoNemisis (ForceTheDemo) from the Interception OST.
**MAP32's placeholder features an untitled midi composition by ForceTheDemo.
== GFX CREDITS == Status Bar: galileo31dos01 STTNUMx lumps: Mechadon TITLEPIC: Moustachio (uses M_DOOM; credits below) INTERPIC: Moustachio CREDIT: Moustachio HELP: Moustachio BOSSBACK: Moustachio (idea from Doomenator) ENDOOM: Moustachio Skies: Mechadon, valkiriforce, FranckFRAG M_DOOM: Moustachio (based on intercep.wad's M_DOOM by franckFRAG) cc4-tex.wad: Esselfortium zoon-tex.wad: Jimmy CWEDA/CWEDB: Exhumed and Captain Toenail Final boss sprites: Vader and DBThanatos DFFDOOR1, DFFDOOR2, & CRDBRD1-3: Cage
DFF_ textures from System Shock by LookingGlass technologies. HALFTRK, GRYFAB, & GRNFAB from Hell to Pay by Wraith Corporation.
CC4 Textures compiled by esselfortium. CC4 Textures includes textures by: NiGHTMARE Espi Eriance Fredrik Johansson Janitor DaGGeR Ola Bjorling Vader XDelusion esselfortium RottKing Nuxius Afterglow AgentSpork RottKing Enjay Huy Pham SargeBaldy Tormentor667 The GothicDM Team The Requiem Team The Eternal Doom Team id Software Raven Software Rogue Entertainment
== DETAIL & RELEASE ==
Moustachio, DFF, galileo31dos01, Pegleg, & JadingTsunami.
== POST-RELEASE BUG CATCHING == NuMetalManiak, EffinghamHuffnagel, whybmonotacrab, marver0PS, Firedust, & DFF.
== THANK YOU VERY MUCH FOR PLAYING OUR WAD!! ==
Additional Credits to : galileo31dos01 for making the status bar and help with the CWILV graphics! HAK3180 for making some very constructive video FDAs! TarnsmanDW for doing a full stream of this! kakhome1 for doing a great deal of intensive playtesting! Nine Inch Heels for bex patch assistance! 40oz for some early testing! Bryan T for some cool video gameplay with Trailblazer! Mr. Meanor for doing a full stream of the wad! TheMBmulti for doing a full playthrough of the wad!
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* What is included *
New levels : 31Sounds : YesMusic : YesGraphics : YesDehacked/BEX Patch : YesDemos : YesOther : NoOther files required : None
* Play Information *
Game : DOOM2Map # : MAP01-MAP31Single Player : Designed forCooperative 2-4 Player : Designed forDeathmatch 2-4 Player : NoOther game styles : NoneDifficulty Settings : Yes
* Construction *
Base : New from scratchBuild Time : 2.5 yearsEditor(s) used : Ultimate Doom Builder, SLADE v3.1.12, paint.netKnown Bugs : MAP11 and MAP28 cause segmentation violations in DOSBox while running in BOOM. Various linedef 242 actions may cause HOMs in older BOOM ports.May Not Run With : Any non-Boom-compatible source port (such as vanilla) MAP11 and MAP28 may not run with BOOM 2.02.Tested With : PrBoom+ & GLBoom+ 2.5.1.4, PrBoom+UM 2.5.1.7, ZDoom v2.8.1, GZDoom v4.4.2, LZDoom v3.86a, Zandronum, ZDaemon, Eternity Engine v4.00.00, DOOM Retro 3.6.1, & Woof! 2.1.0.
* Copyright / Permissions *
This work is licensed under the Creative Commons Attribution 4.0International License. To view a copy of this license, Creativecommons.org
You are free to copy and redistribute the material in any medium or format;and remix, transform, and build upon the material for any purpose, evencommercially. If you do so, you must give appropriate credit, provide a linkto the license, and indicate if changes were made. You may do so in anyreasonable manner, but not in any way that suggests the licensor endorses youor your use.
* Where to get the file that this text file describes *
The Usual: Archives.gamers.org and mirrorsWeb sites: Doomworld.com sites:
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