Added Project Brutality compatible version, zombies now occasionally drop the glock and you can still use the Rifle, also included a version compatible with previous Brutal Doom's. I used sounds from Cry of Fear game. Works on any brutal doom. Name of weapon "Glock17". DoomEd number 6669. Any questions, requests - send me a pm.
Hmmmm... I don't quite know how to make this work. I've put it in the "skins" folder, and I've loaded it with Brutal v20, and I've downloaded the UAC Auto Pistol and tried messing around with that... and no luck.
If any help would be provided, that would be much appreciated.
what ever doom engine you have if you have more then 1 mod
drag them an place them in the doom engine you have
That's what I did.
I selected Brutal v20, and then while holding ctrl, I clicked on Glock17.wad, and then I dragged the whole thing over too gzdoom.exe. Doesn't work.
This is not a "uacautopistol" this is a gun, you can spawn it by using sv_cheats 1 and "give glock17" or "summon glock17", otherwise you can make randomspawner and replace some other weapons.
Wouldn't it be simpler just to make it spawn randomly in place of a clip?
cant use it ,,, and dont know were put the wad .in skins? sorry for my noobness :(
Oh... gotcha! Thanks for the help.
MMMMM i can only summon it once and disapears when change weapon
sv_cheats 1
give glock17
give ammo
its in the 2 slot
is there a dual wield for this weapon??
Maybe someday.
it wont work with version 20
It work, you just need to spawn it.
Does it use separate ammo from the rifle?
Do you ever think this mod will be remade for Brutalv21?
hi