Dynamic menu depending on player's faction v.2 for Call of Chernobyl 1.4.22
Dynamic menu depending on player's faction v.2 for Call of Chernobyl 1.4.22
Authors:
1. Mr. Audron - all menus
2. Maxwell Valentine (Maxim Sniper) - configs/scripts
Description: The main menu changes depending on the player's faction. When the game starts, it is neutral, but after the game is loaded or started, it changes to the corresponding player fraction.
Installation: Folder "gamedata" from the folder "Dynamic menu" move to the folder with Call of Chernobyl.
Additionally: If you have an extension PDA v0.6 (by FonSwong) folder "gamedata" from the folder "For Fonswong PDA" also move to the folder with Call of Chernobyl
Nice concept!
Zombie? How does that work?
Press Z while selecting a faction.
Press Z while selecting a faction.
Really??? Since when??
I apologize to whom put a minus in the reputation of the commentary. People are above right - Press Z while selecting a faction.
Thank you. I'm glad you liked my work
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For all you people who is using the Warfare mod, installing this mod will make the 'Warfare options' button dissapear from the menu, because this mod is not compatible with it yet, unlike 'Weather options' from Atmosfear which is supported.
this has compatibility issues with docX quests (wont allow DOCX quests to give the usual starting quests when playing non story mode)
He's right, I'm having the same issue as well.
EDIT:
I just tried installing the menu first before DOCX quests and it appears to fix the issue. HOWEVER, loading a mission from the contact crashes the game, so there is STILL a conflict :(...
Awesome :D