An attempt to "De-Brownify" Doom II and give it more colour!
I was never satisfied with the aesthetics of Doom II. I found it to be 80% brown and 20% grey.
Then once in a blue moon you would see maybe green, MAP28 looked great imo and resembled the hell levels in Doom's episode 3.
So I made this WAD, an attempt to "De-Brownify" the textures and flats. It looks a lot more colourful now although some areas don't blend well now that I've diversed a handful of the browns into many other colours.
It's not perfect but I think it looks really nice in a lot of areas.
Requires a GZDoom sourceport as some textures are .PNGs
Enjoy!
Changelog:
V1.1
*Changed sky to orange due to requests it's supposed to be "Hell on Earth". Fair hahaha.
V1.0
*Initial Release
~Kippykip
Wow. Just wow.
Ayy great to see you back!
Thanks for this! Really cool! :D
Cheers!
Wow, this looks really cool!
I've been using this for a while,and it's beautiful! :) And surprise, it works in ultimate doom as well. A very pleasant change all around. Thank again! :D:D:D
Best texture altering mod in my opinion. Been using it for years!