Adds Project Brutality's ceiling climbing imps to Brutal Doom v21
I take no credit for this. All I did was isolate a feature I wanted to use in Brutal Doom v21, without using Project Brutality. Project Brutality is a great mod, check it out: Moddb.com. While researching to make this for myself, I saw a lot of requests online for a standalone version of this feature, so I am trying to share it. All credit goes to pa1nki113r, whoever helped him with PB, and Sergeant_Mark_IV.
This only carries over ONLY the ceiling crawling, not the additional attacks, deaths or gibs, while reserving all of BDv21 features for the imps.
I'm honestly not sure it GetActorZDist is working correctly, because they can leap up pretty far. It uses the same script and restrictions from PB 2.03 and no scripts are reporting as unknown. So, there's that. I know that "IsThisSky" is working, so no need to worry about imps crawling on air.
OOH YEESSS
I love you now
¡¡Beautiful!!
Now do the hell Knight that can smash the ground
This comment is currently awaiting admin approval, join now to view.
you have done a good job A++
You legend!
This was on my too do list for ages. Going to implement it in my next update of enhanced monsters 1.3.1!
Excellent work! If you plan on porting anything else, please do the revenant's jetpack flight next! Porting the ability to see your legs when you look down and attack with the chainsaw continuously would also be awesome and immensely appreciated.
YOU CAN SEE YOUR LEGS WHEN YOU LOOK DOWN IN PB?
You just occupied my whole weekend.
So adding legs requires editing every weapon in the game with the leg code. I already have one that does that, the bugfix/cut content mod, to fix disappearing weapons when you kick. So to prevent conflicts with my own setup, I will be bundling viewable legs it with that. Ill upload the changes when done. So keep an eye on that mod for when it is updated and the leg standing will be there.
Its up and working. :)
Where do I put it? Skins?
I would recommend GZDoom and adding it to the mod load order in the gzdoom.ini
This comment is currently awaiting admin approval, join now to view.