I'm a programmer, musician, and a gym rat. I love making content, making others laugh, and sharing amazing gaming experiences. Favorite games currently:

- Planetside 2
- Brutal Doom
- Far Cry 3
- Far Cry 3: Blood Dragon
- Unreal Tournament

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Hardcore Doomers

Hardcore Doomers

34 members Fans & Clans

We are the fans of doom. we played it in 1993, we play it still today. We are the Hardcore Doomers! We played doom, we made wads, we made contributions...

Team Brutal

Team Brutal

35 members Fans & Clans

a fan-based team who work, enjoy, and chat about Brutal Doom (summary is a total WIP)

Comments  (0 - 10 of 116)
Norbe94
Norbe94

Can I have an invite to PB Discord server? And why the previous invites always expires in a matter of weeks?

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VegaMarine
VegaMarine

3) Doomworld.com

Use the sprite for an extra Doomguy death,there are other ones but,I don't know where right now.

----------------------------------------------------------------------------------

4) Spritedatabase.net

The eye that we always see in Doom could speak and it would be the icon of sin watching through those eyes using the demon voice from Doom 2016s snap map on or whatever dictating the player never escaping and dying where he stands.

Maybe use this effect like the Hell Portal from Doom RPG 2 as the eye "speaks":

Ifanzine.com

----------------------------------------------------------------------------------

5) Extras:

Fun Fact: The Wraith was originally supposed to stalk you in Doom 3 by hiding in dead bodies til he strikes you,I'd like to see that implemented,and the Summoner is not the same as the Archvile. Consider it a flying Imp.

It's supposed to be an evolved version of the imp,in the Doom bible there were supposed to be flying imps but,it never happened. Having this demon and the Archvile together would make interesting results.

5years.doomworld.com

Plus,there was no desgin for the Bruiser Brothers or how their abilities would be.

Also the REAL name of Doomguy is in it here:

5years.doomworld.com

For anyone curious,I'll put it here,no it's not flynn or ever been anything else,cause this was created in 1992 and where the BFGs name originated from.(Obviously)

Buddy Dacote: the guy that dies
Age: 29 Weight: 202 Height: 6’2”
Physical Description: Very fit and powerful, Buddy always wears a hat that says “BEOS” which stands for “Butt End of Space.” Caucasian with brown/Blond hair and green eyes.
Character Description: Popular and courageous, Buddy got sent to Tei Tenga Darkside for showing up a superior officer. His stay here is just temporary though – he was sent here as a security advisor. Buddy has a good sense of humor. Inside Info: Dacote stands for “Dies at conclusion of this episode.”

For anyone interested in the full thing:

5years.doomworld.com

Also make a voice option for Doomguy,why would this be more important or any different than any voice out there?

Because Doomguy was ALMOST given an actual voice in the PS2 Port of Quake 3 Revolution.

Do you think you could also use the succubus from that old mod Doom X since it's been inactive for awhile now?

Doomx.net

Again,most of these are just suggestions if you want to use these ideas and credit the awesome folks of said mods that created interesting ideas.

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VegaMarine
VegaMarine

Hell Guardian (Doom 2016):

Abyx.mx

Cogconnected.com

I.ytimg.com

This should be the new sprite design for the Hell Knight since he's just a recolor: (Plus,this image looks more hell knightish)

Xboxachievements.com Palma - Baron of Hell.jpg

Sabaoth (Doom 3):

Turn this boss into an enemy for later on,that'd be interesting. (Maybe like cyborgs)

Unreal.shaungoeppinger.com

Vignette3.wikia.nocookie.net

Vignette2.wikia.nocookie.net

Soldier Shield (Doom 2016)

Bing.com

Hell Razer (Doom 2016):

Bing.com

Doomwiki.org

Bruiser (Doom 3):

Doomwiki.org

Unreal.shaungoeppinger.com

Possessed (Doom 2016):

Static.tvtropes.org

Unwilling (Doom 2016):

Vignette3.wikia.nocookie.net

Maledict (Doom 3):

Doomwiki.org

Orig10.deviantart.net

Edmundloh.name

Harvester (Doom 2016):

Img00.deviantart.net

Psnation.com

Vgleaks.com

Engineer (Doom 2016):
Vignette3.wikia.nocookie.net

Soldier (Doom 2016)
Conceptartworld.com

Doomwiki.org

Tick (Doom 3):

Nextdimension.org

Unreal.shaungoeppinger.com

Wraith (Doom 2016):

Visualwalkthroughs.com

Nextdimension.org

Media0.jex.cz

Lparchive.org

Doomwiki.org

Media.moddb.com

Summoner (Doom 2016):

I.ytimg.com

I.playground.ru

S1.srfcdn.ch

Owenforsyth.com

Trite (Doom 3):
Unseen64.net

Hell Knights (Doom 2016):

I.playground.ru

Static.tvtropes.org

Maggots (Doom 3):

Crawl on walls like the imps.

Unreal.shaungoeppinger.com

Use Some enemies from (Doom RPG 2):

Doomwiki.org

Maybe make this enemy from this picture:

Wallpaperup.com

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VegaMarine
VegaMarine Reply Good karma Bad karma+1 vote
VegaMarine
VegaMarine

Add some Doom 3 and Doom 2016 enemies:

Cherubs (Doom3):

2.bp.blogspot.com

Lparchive.org

Vulgar (Doom 3):

Lparchive.org

Img1.wikia.nocookie.net

Unreal.shaungoeppinger.com

Prowler (Doom 2016):

Bing.com

Vignette3.wikia.nocookie.net

Vignette3.wikia.nocookie.net

Berserk Hunter (Doom 3):

Pre12.deviantart.net

Unreal.shaungoeppinger.com

Hell Hunter (Doom 3):

Im.tiscali.cz

Bing.com

Invulnerability Hunter (Doom 3):

Bing.com

Hell Guardian (Doom 3):

Media.moddb.com

Img06.deviantart.net

I1.ytimg.com

Mgoedl.heimat.eu

I.ytimg.com

I.ytimg.com

Media1.jex.cz

Hell Guardian (Doom 2016):

Abyx.mx

Cogconnected.com

I.ytimg.com

This should be the new sprite design for the Hell Knight since he's just a recolor: (Plus,this image looks more hell knightish)

Xboxachievements.com Palma - Baron of Hell.jpg

Sabaoth (Doom 3):

Turn this boss into an enemy for later on,that'd be interesting. (Maybe like cyborgs)

Unreal.shaungoeppinger.com

Vignette3.wikia.nocookie.net

Vignette2.wikia.nocookie.net

Soldier Shield (Doom 2016)

Bing.com

Hell Razer (Doom 2016):

Bing.com

Doomwiki.org

Bruiser (Doom 3):

Doomwiki.org

Unreal.shaungoeppinger.com

Possessed (Doom 2016):

Static.tvtropes.org

Unwilling (Doom 2016):

Vignette3.wikia.nocookie.net

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VegaMarine
VegaMarine

(Just a suggestion even though everything here is a suggestion,oh well)
It'd be cool if we could fight back if Pain Elementals tried to eat us,but,it'd be instant death,but,different,since they have bigger mouths,you'd have to fight back from having them eat you whole and turning you into a whole Lost soul or one equivalent to Doom 3's lost soul would make sense,since they looked more human than the original ones,which looked more demonic.

Some Arachnotrons should fly and eject their legs once the legs are no longer useful or to avoid exploding and instead of it heating up to explode,they go into flying mode and shoot from above like the new enemies,though only some will be able to activate it,and when they die,they shouldn't just explode but,be shot down
and have it exploding til it crashes and make an impact explosion.

The same should be for Spider-Mastermind but,more badass and vicious to extend the boss fight and it has a triple mini-gun that can also switch to plasma,like new Doom,(cause I expect he would have the better tech) combine for an ultra laser blast to annihilate a huge area and give the player a hard time running around an area. Even use the abilities he had in Doom 2016,lifting stuff with his mind,electric floors,sticky bombs but better,even have it being weak after it crashes and trying to drag away til it dies or we do the finisher on it.

The Cyberdemon should have a charging attack,like that of a bull trying to gore the player so it can have a execution of having the player just dying and bleeding out on the horn or it grabs the dying player throws him down and stomps him to gibs with a crushed helmet. (When it begins charging or misses it should roar and snarl,like physically move its face and snarl smoke out)

An execution for the cyberdemon could be if we shoot or chainsaw the foot or legs off until it's down on the ground and when it's weak we can either do a excution where we shoot it,rip off the horn and jam it down his throat or cut stab his neck,cut off his head and raise it like a trophy or just cut off his arm to use it as a execution where we shoot him in the face with it or an animation where we point his arm at him and fire while he gives a last roar and the Doom 2016 death sound. or He dies from bleeding to death.

Also,if we could ride a pinky by grabbing some intestines and use it as a temporary leash on it to attack and eat other demons before it finishes eating the leash or something like that. It'd be nice to ride the cacodemon too and shoot from on top as it fights back.

The Doom 3 Pinky could serve as a baby pinky that's undeveloped version of the classic,given robot legs or maybe no legs as they crawl and leap at you like how the cacos or other caco has babies.

I.pinimg.com

Moviesmedia.ign.com

X4ashes4ashes.files.wordpress.com

Cute little guys they'd be.

Badmovies.org

Would there ever be a point in giving the mancubus and Pinky some armor but,make them variants?

Gamersdecide.com

Revenants could also shoot as many rockets as possible as an option along side their lasers while the player is distracted.

Archvile could make walls of fire to trap you in the area without getting out and you'd still burn for a while and the only way out is if you kill the Archvile.

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VegaMarine
VegaMarine

2)Monsters,I think we could use a little more variety besides just custom ones,don't get me wrong they're amazing and at least have varying attacks but,I wish they had more varying abilities.

For Instance,try and use some awesome things from Insanity Brutality.

Moddb.com

It'd be awesome to see Cacodemons using Wailing attacks,Mancubus using napalm rockets,and pinkies leaping at you.

Pain Elementals should have the ability to spit out souls of demons that perished in the same way like the baron of hell spirit sprite from Realm 667 and lost souls like a gateway for demonic spirits that are banished in a land of defeated wicked ones that the icon of sin deemed unworthy,so they must be called to battle in order to gain favor and be restored their flesh. (Or something like that,it'd make for one hell of a victory roar,it'd be a nice animation they could have)

Imps could teleport like in the old Doom 4 footage and cling to the walls and have those that throw fire balls and those that claw you like how the new Doom has imps with variety of motives.

Lost Souls could latch onto your arms like a new sprite animation where they bite on you and drain your life by 10% or 15%,or possibly more and you have to push the melee button to punch left or right depending on what lost Soul is on you and where the player chooses and kick if they're on your leg to shake them off and then shoot them. They won't slow you down but,distract you,there could be a slowdown option as a challenge. Once a lost soul kills you the other lost souls burn your soul or take it out and kill you while one of them possess you. (It can vary which one each time) This should be an option,but also,not be too frequent so that it won't annoy players.

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VegaMarine
VegaMarine

I wanted to ask,will it ever be possible to add new enemies and weapons to the mod,either during the time of this version or the next?

Cause I have ALOT of suggestions for this mod...

----------------------------------------------------------------------------------

1) Adding the rest of the weapons from Dooms Alpha and changing them with some upgrades as well,maybe.

Weapons:
I.imgur.com

Spritedatabase.net

Items to show from the alpha:
Doomworld.com

In the Doom Bible these weapons would've been the main part of the game.

5years.doomworld.com

Try to do some animations for the Doom Alpha Weapons:
I.imgur.com

Maybe even the laser W.I.P from Doom 64?:
Media.moddb.com

They did advertise on some other port box that Doom 1 would have laser,flaming skulls and etc.

We all know the lasers thing NEVER happened.

Mobygames.com

There was another that said mutants too like the one above:

Well laser saturated I guess.

Moddb.com

Seeing some of the weapons at work.

Maybe even add the Dark Claw:

I.imgur.com

----------------------------------------------------------------------------------

Also,I think it's about time we add an upgrade to the BFG 9000,what would be nice is if the original Doom BFG desgin was combined with all the other Doom game designs,animation wise and destruction wise,Doom 3,Doom 64,Doom 2016, and Doom Bible (A little).

With combined audio yet edited perfectly from each to create an awesome pickup sound,charge,wait,and fire with some push to it and finish while it spreads it's energy zapping other demons like electricity bouncing to other demons on the side,front and back and gibbing to meat chunks (like Doom 2016) as they scream in pain.

That would demonstrate some REAL power to it.

This mod will show you what I mean how Complex Doom did the push part:
Moddb.com

Now,take a look at the Doom 3 BFG modded: (Mod is Called Perfected Doom V7)

At 5:45 to see BFG parts,unless you wanna see the rest of the video,adds a lot of nice changes.

It'd be nice to have something similar to it for the BFG,so it could have more alternative fires:

BFGS:
Bethesda.net

Media.moddb.com

Maybe add the classic scatter fire as a secondary fire along with duplicating Perfected Doom 3s fires:
Img.buzzfeed.com

Media.moddb.com

Assets.vg247.com

Marvoxbrasil.files.wordpress.com

Recoilweb.com

Use Complex Dooms way of using the BFG,that actually felt extremely powerful

Try and use these sprites:
Forum.zdoom.org

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VegaMarine
VegaMarine

Finally it went through.

Need to upload the rest of my list.

And with this type of speed my internet has,it took all day. *sigh*

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lohne-troian
lohne-troian

Does PB have a Patreon?

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