Report abuse Alien survival map
Filename
alien_survival.rar
Type
Singleplayer Map
Licence
Public Domain
Uploader
Blowball
Date
Jun 22nd, 2011
Size
0.05mb (56,241 bytes)
Downloads
626 (1 today)
Credits
Blowball
Embed Button
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Description

This is a small alien survival map i made alone in VHE. I made it just to practice my mapping skills.


The first version of this map looked exactly like in this version, but the first one was glitched and there was a different entity in the canyon part. But, this is an improved version, no glitches or bugs, now with sounds!

I can tell you why was the 1st version of this map different of this new one:

-there were no sounds
-there was a spawn-in-wall glitch
-if you didn't recharge your HEV suit at the beginning, the explosion in the enterance of the canyon lab would kill you if you were low on health

There is one little thing gone wrong in this map:

that explosion would kill the alien slave behind a wall.

Preview Image
Alien survival map
Post comment Comments
awkook
awkook Jun 22 2011, 10:51pm says:

LOL

+1 vote     reply to comment
SteveZombie
SteveZombie Jun 23 2011, 10:41am replied:

Er.

+1 vote     reply to comment
SpeedyClaude
SpeedyClaude Dec 30 2011, 2:52am replied:

Umm

+1 vote     reply to comment
Blowball
Blowball Jun 23 2011, 3:28pm says:

What?

+2 votes     reply to comment
Doommarine23
Doommarine23 Jun 27 2011, 11:40pm says:

I assume this is one of your first maps, and for that, its pretty decent. However, I realize mapping is a hard thing to master, and thus I'll be gentle with my critisims.

First off, there is no lighting, it is completely full-bright and all the rooms have no lights in them to begin with, fix this. Second, there is no detail, no props, no designing, they're simply hollow'd out squares.

Third, you need better item placement, why is a mp5 just randomly laying down? Why not have it near a dead guard or dead hgrunt, why is a 357 just randomly around? Yet again, needs a better explanation. Why is there 357 ammo randomly in a vent too? That is very very random.

Fourth, your map is too small and paces quickly, none of its designs or ideas are fleshed out or "mature", you quickly go from a tiny hallway with 1 room, to a sewer, to an outside area, to another lab.

Fifth, your Brushwork itself is sloppy, you should clip the water, you should never make a giant walled in skybox around a map too.

I really like the basic idea of this, and its not that bad, and it shows some promising ideas and talent, but you need to work on it.

I suggest signing up at Halflifezone.com A lot of people there (I included) have been working on the Half-Life engine for years and thus can offer lots of help and resources. Including tutorials

+3 votes     reply to comment
Blowball
Blowball Jun 28 2011, 7:09am replied:

I just made this map to practice my mapping skills.

I realized that the map was so bad. I don't know anything about lights, and i just randomly put the weapons because i forgot to put dead bodies.

Also, i never clip water.

+1 vote     reply to comment
Doommarine23
Doommarine23 Jun 27 2011, 11:41pm says:

You can also just PM me if you want some advice too

+1 vote     reply to comment
SpeedyClaude
SpeedyClaude Jul 1 2011, 4:37am says:

well...

+1 vote     reply to comment
SpeedyClaude
SpeedyClaude Jul 2 2011, 2:11am says:

c'est mangifique

+1 vote     reply to comment
Derpy_Hooves1337
Derpy_Hooves1337 Jul 18 2011, 10:42am says:

LOL it vary easy.

+1 vote     reply to comment
cyrodude
cyrodude Jul 26 2011, 5:06am says:

whats VHE?

+1 vote     reply to comment
Blowball
Blowball Aug 6 2011, 5:19pm replied:

Valve Hammer Editor.

+1 vote     reply to comment
louismickey28
louismickey28 Nov 25 2011, 7:37am says:

one question how can i open this map???

+1 vote     reply to comment
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MD5 Hash
154109bcc43805e818cb8ac8dfd15910
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