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Working on it. Matching up all the various terrain masks with the correct one is a bit of a pain in the ***, and Absolute Nature from CS onwards has multiple variants. Think I'll just use "default" as a base - way too much work otherwise :/
I'm putting the same level of OCD in with the AN addon that I did with this, so I'm matching up all textures/terrain maps, using proper build details etc.
Main problem is that there's so many variants (dead, rotten, green etc.) that it's quite tricky separating out what's essential to what isn't. There's so many folders it's quite annoying.
So it should come fairly soon, but I'm not going to rush it since I don't want to half-*** it.
you da man! Thank you, though, seriously. This is ******* awesome. I can not wait till we get AN combined with this AS texture pack, and then maybe a shader mod... idk who makes those for CoP though...
Also there seems to be some textures missing in dead city on the tall building with side glass before you enter it its pitch black and also in the white house looking building the floor is buggy when you shine your light on it
For the dead city, the texture is glas_gr02.dds in textures/glas. Delete that and it should fix that issue. As for the floor I'll check that out.
Also I'm not sure this texture mod would cause crashes. All it does is replace existing textures with new ones. CDialogGolder is usually a problem with scripts/configs.
Idk mann. The game works fine before i copy paste it. After i copy paste the content. I start the game. Menu works fine but then at the loading screen after i load a save game the game crashes. Any suggestions?
Nevermind i fixed it. I restarted my computer and i recopy and paste (without deleting) and say yes to replace and viola it works like a charm. I dont understand tho how this manage to fixed it haha
This should fix the issue in the Dead City with the floor in a certain building reacting strangely to light, and overly dark/black windows on another building.
Future versions will not include these files, but if you've installed this already, get rid of these three files.
There are a number of asphalt roads and areas around Chernobyl CCP that are entirely black (the leaves can still be seen). Any way to fix this? Thanks!
Will someone who's capable, make an improved version of Absolute nature and structure packs? There are some bad textures and mipmaps here and there. I would do it myself, but I don't have the know-how.
Cool man. Make Absolute Nature one now. :)
Working on it. Matching up all the various terrain masks with the correct one is a bit of a pain in the ***, and Absolute Nature from CS onwards has multiple variants. Think I'll just use "default" as a base - way too much work otherwise :/
Doesn't the lite version work just fine?
I'm putting the same level of OCD in with the AN addon that I did with this, so I'm matching up all textures/terrain maps, using proper build details etc.
Main problem is that there's so many variants (dead, rotten, green etc.) that it's quite tricky separating out what's essential to what isn't. There's so many folders it's quite annoying.
So it should come fairly soon, but I'm not going to rush it since I don't want to half-*** it.
If I was to do it, I would have just used xrTextureCopy and pointed the resource folders to AN3 and AN2.
could anyone help this guy with a proper absolute nature / structures merge process ? we all need something proper rather then just copy paste.
you da man! Thank you, though, seriously. This is ******* awesome. I can not wait till we get AN combined with this AS texture pack, and then maybe a shader mod... idk who makes those for CoP though...
Oh THAT is perfect. Awesome job guys.
Thanks for this burgois!
Thanks man ! As the others waiting for the nature one :)
Does it matter which order you install the addons?
I don't think they clash so it shouldn't matter.
After i copy paste it. the game crashed :'(
Ive been having crashes in dead city this error being one of them:
! WARNING: SV: can't find children [27012] of parent [331573160]
stack trace:
0023:04DD8009 xrGame.dll, CxIOFile::Open()
0023:729DEA0E MSVCR120.dll, _RTDynamicCast()
0023:04D189D0 xrGame.dll, CDialogHolder::operator=()
Also there seems to be some textures missing in dead city on the tall building with side glass before you enter it its pitch black and also in the white house looking building the floor is buggy when you shine your light on it
For the dead city, the texture is glas_gr02.dds in textures/glas. Delete that and it should fix that issue. As for the floor I'll check that out.
Also I'm not sure this texture mod would cause crashes. All it does is replace existing textures with new ones. CDialogGolder is usually a problem with scripts/configs.
Idk mann. The game works fine before i copy paste it. After i copy paste the content. I start the game. Menu works fine but then at the loading screen after i load a save game the game crashes. Any suggestions?
Nevermind i fixed it. I restarted my computer and i recopy and paste (without deleting) and say yes to replace and viola it works like a charm. I dont understand tho how this manage to fixed it haha
Going to be uploading a new version later on with a few fixes. This involves deleting three files:
textures\glas\glas_gr02.dds
textures\ston\ston_temp#.dds
textures\ston\ston_temp.dds
This should fix the issue in the Dead City with the floor in a certain building reacting strangely to light, and overly dark/black windows on another building.
Future versions will not include these files, but if you've installed this already, get rid of these three files.
Like the 'Absolute Nature' addon was just updated, it should be mentioned that this 'Absolute Structures' addon has also been updated.
Still exists black ground into dark valley, barrier to garbage.
There are a number of asphalt roads and areas around Chernobyl CCP that are entirely black (the leaves can still be seen). Any way to fix this? Thanks!
Can you put SWTC in COC please?
Will someone who's capable, make an improved version of Absolute nature and structure packs? There are some bad textures and mipmaps here and there. I would do it myself, but I don't have the know-how.
Does the package work with the newest version of CoC (1.3.09)?
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Up :D
Up!
Does this still work with 1.4?
This going to be updated to work with the latest version?
looking forward to that too
Does Absolute Nature & Absolute Structures works on Call of Chernobyl 1.4.22