Game Dev & Design - Episode 1 | Options Menu, UI, Photoshop and Unity
As BUCK is on Early Access during a pretty rough time on Steam. I thought of starting a new series where I take you through my workflow as a designer and teach you about the tools I use and what kind of work is required of game developers who can't write a single line of code.
In this first episode, I'll walk you through a quick update I did to our Options Menu based on player feedback on BUCK's Early Access forums and Reviews.
I'm also trying to help out my fellow composers - If you want me to feature your music in these videos (they are pretty lengthy so the entire song length can be played out) do hit me up on Twitter!
Music Credits: