Do the following:
1) Open any of your maps put an English TV Station anywhere on the map.
2) Write on the map.ini the following:
CommandSet EnglishTVStatioCommandSet
1 = Command_CarpetBomb
End
Object EnglishTVStatio
AddModule
; ========================= Flag Model ===============================
Draw = W3DModelDraw ModuleTag_04
OkToChangeModelColor = Yes
; DEFAULT & DAMAGED ************************************************ C
Model = ZBRefinery_F
Animation = ZBRefinery_F.ZBRefinery_F Animati
End AliasC
; REALLYDAMAGED ***************************************************** C
Model = ZBRefinery_FE
Animation = ZBRefinery_FE.ZBRefinery_FE Animati
End
; RUBBLE *********************************************************** C
Model = None
End
End
Behavior = OCLSpecialPower ModuleTag_Override01
SpecialPowerTemplate = SuperweaponCarpetBomb
OCL = SUPERWEAPON_CarpetBomb
CreateLocation = CREATE_AT_EDGE_NEAR_SOURCE
End
DisplayName = OBJECT:CarpetBomb
KindOf = STRUCTURE SELECTABLE IMMOBILE CAPTURABLE TECH_BUILDING
Body = ActiveBody ModuleTag_02_Override
MaxHealth = 2000.0
InitialHealth = 2000.0
End
CommandSet = EnglishTVStatioCommandSet
Behavior = TechBuildingBehavior ModuleTag_09
End
; Behavior = KeepObjectDie ModuleTag_IWantRubble
; End
End
RemoveModule ModuleTag_03
End
Object AmericaJetB52
ReplaceModule ModuleTag_03
Body = ActiveBody ModuleTag_03_Override
MaxHealth = 200.0
InitialHealth = 200.0
End
End Visi
End
;Weapon CarpetBombWeapon
; AddModule
; PrimaryDamage = 100.0
; PrimaryDamageRadius = 50.0
; AttackRange = 100.0
; DamageType = EXPLOSION
; DeathType = EXPLODED ; Weap
; RadiusDamageAffects = ENEMIES NEUTRALS ; should this affect allies? @todo srj
; End
;End
Sorry but it's my first tutorial but it works try it you will like it
Its work in multiplayer?
Nice Work man - In Multpliplayer For Generals i am not sure but it will works on Generals with a Map.ini