Why mod has not released yet? I have worked on balancing for last 2 months and has not finished yet.
A summary of dev diaries from the last month working on our first game mAIn COMPetition - March 2019.
Good day. This is the third part of the development diary, in which I share with you the key points of the game creation process. (Well, on indieDB it's...
First look at the re-done UIMS fleet! The botched Teaser Demo, released last December, is now irrelevant.
Showing off an example of speedrunning in the game.
I'm currently working on new Sounds to finaly replace the placeholder Sounds for the Weapon Sounds.
I wanted to do fresh but still keep on beta theme so I decided to this.
I now fixed all maps from c17_01 to 04. (2001 era)
This is one of my mod development stuff, have fun using this
A summary of dev diaries from the last month working on our first game mAIn COMPetition - February 2019.
BF2 development status early 2019. The project always evolving, have a look.
this patch developer 2019 source maps nononononono update
I thought how I can make myself not get bored while making this project.
This is my first Custom story for amnesia nad it was made for my favorite czech youtuber M4rty09 (i still remember you :.( *2013). I hope his friends...
Hello! This game is in a really early stage, but at the moment already looking great. If you find this game interesting, please don't hesitate to follow...
The progress list, that includes some new features, updated factions and more...
An updated sample audio clip from mAIn COMPetition game.
A summary of dev diaries from the last 2 months working on our first game mAIn COMPetition - January 2019.
This is more of a proof of concept than anything. Notes from the original Doomworld post: *Now all enemies drop ammo and weapons to make some rando sessions...
Curators, early access and the Ectolibrium roadmap.
To avoid early access purgatory, it's important to give customers a set of expectations to measure your progress against. We're working on a roadmap for...
Zelda TC mod, WIP Version 160421 IMPORTANT: The file "DOOM.WAD" from the release of the original/ultimate version of Doom is needed to use this!
This is the most recent version (0.7.0). Crafting was introduced in this version.
The Teaser Demo was a botched release, but Act 1 is now underway.
This is my most completed chapters of Beta mod yet. Sorry I can`t give you a full version as my schoollife is very busy.
Many chapters are still WIP and Vertigo,Kraken base and hyperborea are now completely finished.
Devlog #11: an introduction of the enemies found in World-4 of Gunkid 99.
This week I show some of the game's much improved visuals and environments, plus a peak at artwork for the upcoming Grotto.
Brief devlog this week, showing upcoming texture work.
The polishing build of Miner Mayhem, for Windows.
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