It finally happened! The Kickstarter campaign has reached 100%!
60% done and 11 days left! Another update on Undershadows' Kickstarter campaign.
A small sneak peak at the latest German content we've been making in recent weeks.
Undershadows Kickstarter! 45% is already done! Thank you so much so far!
German content is finally here, wish us luck on the next phase of our journey.
We hope you are excited as we are, things are steadily going in our favor for development but we remain open for new devs.
For those who have questions I will get back to you soon. For now I have a statement to post and will see you soon.
You can find out the current status of the playable demo version here and I need your help for a survey.
Adds six missing HUD icons while under effects of medical items [Now compatible with HUD Icon Timers!]
This mod has been on a prolonged hiatus since I've recently joined University, however full work has resumed on it.
RotR navy 2.0 will be released "soon" with 10+ new ships, redesigns of some old ships and greatly expanded GLA navy.
I am sure many of you know about me, but I'm here to deliver something fresh.
Some additions coming up as I add real life events to the mod, I appreciate your patience.
This is the Pre-Alpha but I will strive for more patches to update it in the near future.
I apologize for any absence on behalf of me and my squad, we are still working even when not posting here at that given time.
Hello, after a long break we'd like to list the complete features so far:
Here you can chose from many files to change the HUD to what you want it to be. Transparent status bars, compass, perks, or even remove combat HUD or/and...
Since it’s getting colder outside, the time of story-telling has started. In preparation for this we worked on the subject of story and worldbuilding...
Hello, today we want to give you an outlook on how we will continue with Eternal Escape (work title) during the next months. As we mentioned in our last...
We have stuff that we are concentrating on such as coding and ideas but recruitment still seems off. Come on down and get steamed with us LOL.
As we are already some months in the year 2020, we‘d like to give a quick rundown on what we‘ve done these last couple of months and what‘s to come...
There hasn't been any progress since 2014, I've been away with other stuff in life, and basically this project is archived for now.
Since the last development status update, a lot has happened, so I want to share with you, what I am next going to be working on
As announced in the previous development status update, this first media release shows some maps set in the first two chapters of Portal: Revolution.
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