As we are already some months in the year 2020, we‘d like to give a quick rundown on what we‘ve done these last couple of months and what‘s to come...
There hasn't been any progress since 2014, I've been away with other stuff in life, and basically this project is archived for now.
Since the last development status update, a lot has happened, so I want to share with you, what I am next going to be working on
As announced in the previous development status update, this first media release shows some maps set in the first two chapters of Portal: Revolution.
I plan to release a media update in the next few months as soon as the first and second chapter are feature complete.
Hello! This game is in a really early stage, but at the moment already looking great. If you find this game interesting, please don't hesitate to follow...
This announcement contains a brief status update on the mod. Also a new Logo is here!
A brief look at past, present and future of Bot.Kill();.
Our new Gameplay Demo Version 0.2.8 contains several bugfixes, regarding interaction (switches, doors, elevators, etc.), cover, AI, UI, gamepad and general...
Hey, Worbitalists! It’s been about three weeks since Worbital beta 2 closed and since we announced the delay of the game’s full release.
July and August packed with events for us, we were that busy that we didn’t even manage to write a blog post. But what happened in July and August you...
Description and screenshots of what I've added to the mod during Summer Break from school.
OVERALL STATUS: 80%. Target Beta Release Date: 9/22/18.
Where it is now. Where it's going. Where it can go.
The current status of development, release plans, steam partnership, and holiday wishes.
It’s been quiet for quite some time around Eternal Escape, but not to worry, we have been busy behind the scenes. We and a number of people have been...
The current state of affairs: not much news. I'm still not dead, though!
It's been a long time, here's an overall update about the game's progress, our devlogs playlist, and an update about our social medias !
A description of the complex, twisted and fantastic world of the Deities.
I thought it would be a good idea to put my thoughts about my indie project, Stratum, in a weekly or monthly diary.
More information about status of the upcoming RealRTCW update.
After a long summer break is time to continue with the work, but I have some important changes in mind for the development…
Well this wasn't supposed to happen until things had gotten out of hand, delaying the mod's release.
A lil' update regarding the mod's status after almost two years of silence.
May Status Update. Sneak peak at some of the upcoming changes for GoldenEye: Source 5.1.
Gopezum (I have something to say). Yea, so we got the inventory working, created a bunch of items, developed some character math systems, and built a...
Currently, the scripting and modding is done, I am just working on the map. Once that is done I'll be testing for a while to get the RNG probabilities...
Many have been wondering if the mod is dead, or if the team has ceased development. This is mainly due to the downscaling of updates, reports and teasers...
Axanars lawsuit has finally lifted but A:SO will remain cancelled. However this does not mean that you will not be able to play in that timeframe.
December 2016 Progress Report (Indie Dev Diary)***
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