Two new loadouts added for you to unlock along with a tech tweak
A new Uber personality and a big focus on improving Uber's multiplanetary game
New loadout, new tech card, and a number of fixes for bugs
UI improvements and bugfixes for cards and enemy AIs
Updated for PA 116931 along with some minor tweaks
Adjustments to Intelligence Fabrication Tech and the Nomad loadout
Updates for PA 116242 and further balance improvements
An update for the AI, code, and card changes in PA 116242
Improvements and fixes to the measurement of threat level
Updated Penchant AI and a performance fix for Cluster FFAs
Cleaned up a number of bugs in the AI tech implementation along with some intelligence panel tweaks
Improve a number of the upgrade techs, shared army spawns, and fix some bugs.
Adjustments to loadout and upgrade cards and a Queller AI fix
When bosses fall their faction's systems may get taken over
Added changes to align with MLA balance changes, support for Bugs, and some bugfixes.
Fixes and changes to cards and their associated tooltips
Corrections to interactions with various faction mods
Improve the new inner circle display and fix issues with non-GWO saves
Overhaul of threat level and improved system display for alternate factions
Allied commanders now sometimes appear in systems to help you
Updated Meta AI, tweaks to personalities, and removal of buggy features
Improvements to ability to customise the AI's settings
New hardcore loadout badges and updates to the Queller AI
Multiple changes to Queller's orbital gameplay, especially at Uber difficulty
Queller AI now has faction specific personality traits
Work done to improve Uber's multi-planet gameplay and performance
Updates to Penchant and Queller AIs along with tech fixes
Improvements to the interplanetary game along with general tweaks
Fixes some issues reported with the Paratrooper loadout
Visual improves to selections and the Rampart along with hitbox changes
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