Tag "log"  (0 - 30 of 43)
Developer's Log And News

Developer's Log And News

News

New map finished, monsters added, character with new ability, weapons with specific traits, balance changes and more.

Enemy Turrets, Truck Destruction and Explosions

Enemy Turrets, Truck Destruction and Explosions

News

Racing in Truck the System just got a lot more chaotic and fun, with the addition of AI minigun and missile turrets. Trucks can also now be destroyed...

Truck the System | Level Editor, Weather Effects and Now on Steam!

Truck the System | Level Editor, Weather Effects and Now on Steam!

News

A look at some of the new features added to Truck the System, including the first public gif of the level editor! Truck the System is also now on Steam...

Truck the System | Norwich Games Festival

Truck the System | Norwich Games Festival

News

A look at my time exhibiting Truck the System at Norwich Games Festival 2019. Lessons learned, trucks built and loop-the-loops looped.

Truck the System | Laser Turrets and Flamethrowers

Truck the System | Laser Turrets and Flamethrowers

News

A breakdown of three weapon parts added to Truck the System: The Laser Turret, the Flamethrower, and the Fixed Rocket Launcher. Three new ways to destroy...

Truck the System | Rockets, Miniguns, and Sniper Rifles

Truck the System | Rockets, Miniguns, and Sniper Rifles

News

A look at some of the new weapon parts added to Truck the System in the past couple of weeks.

Truck the System | The Vehicle Builder

Truck the System | The Vehicle Builder

News

A look at the vehicle building functionality behind Truck the System, and how it makes it easy for anyone to build a functional, unique truck in minutes.

Weekly Update - Start

Weekly Update - Start

News

Weekly update regarding: what's new, what's the motivation, what's coming in next iteration.

New beginnings: Getting a great start

New beginnings: Getting a great start

News

Sometimes you have to start over; sometimes you just need to start. Wouldn't it be nice to know how?

Log Blocks

Log Blocks

Game

A new comical 3D puzzle game which involves tall towers!

Gameplay Demo Video/ Alpha release : Nov 25

Gameplay Demo Video/ Alpha release : Nov 25

News

Video of gameplay along with information and announcements. Alpha planned to be released in less than a week!

Devlog Update #1

Devlog Update #1

News

A few words explaining were we are standing today. Our objective is to turn this series into an ongoing one.

Slow burn – Development Log #125

Slow burn – Development Log #125

News

With Easter getting in the way of work, it’s been a short week for the team. Martin spent his time working for AirlineSim, so he’ll be taking a timeout...

Pre(pre)-Alpha release

Pre(pre)-Alpha release

News

I have a near functional version of the main gaming mechanincs so I'm releasing a functional multiplayer build of the game for anyone who'd like to take...

Corporate design – Development Log #124

Corporate design – Development Log #124

News

With Michi still locked in the engine room, Julian was able to confirm some exhibition events, and Martin finally started working on a whole new feature...

Team meeting time! – Development Log #123

Team meeting time! – Development Log #123

News

In a rare case of sociability, the simulogics team left their respective caves to get together IRL this weekend. Michi has an upcoming overhaul of the...

New game tutorial & custom notifications – Development Log #122

New game tutorial & custom notifications – Development Log #122

News

While Julian took a breather this week, Martin has implemented customization options for notifications and Michi took care of some backend stuff to pave...

Elder Tales 3D MMO (LOG HORIZON)

Elder Tales 3D MMO (LOG HORIZON)

Game

Summary will be later, please dont angry. Project in work, now game is not ready and you cant download game

Rotten Escape - Dev Diary

Rotten Escape - Dev Diary

News

A small side project of simple and yet challengingly fun possibilities. Rotten Escape is an endless runner (jumping) type of game with some rhythm embedded...

Alpha #5 now live!

Alpha #5 now live!

News

On Wednesday, we finally launched our fifth Alpha test. It’s going to run for at least four weeks and you can still join by signing up in this forum...

House Tyrell - Progress Update

House Tyrell - Progress Update

News

Done some work on house Tyrell and their associated castle, Highgarden. Have also started designing buildings for townsfolk and other citizens in the...

House Bolton - Progress Update

House Bolton - Progress Update

News

"But the greatest rival to Winterfell was always the Dreadfort, and my ancestors, the Red Kings of House Bolton. If tales can be believed, we fought from...

Factions and fictions – development log #120

Factions and fictions – development log #120

News

The next alpha test is scheduled to start next week and we can’t wait to see how it goes. It will feature tons of improvements, re-balancing and new...

March test preparations – Development Log #119

March test preparations – Development Log #119

News

This week, Michi got into the nuts and bolts of the Expert system while Martin was busy preventing us from breaking European law. Julian has finished...

Lists, experts, and lists of experts – Development Log #118

Lists, experts, and lists of experts – Development Log #118

News

This week, you can catch a sneak peek at two upcoming features: notifications, which Martin has been working on, and the reworked, more detailed traffic...

Dev'ing at the speed of light - Development Log #117

Dev'ing at the speed of light - Development Log #117

News

While Michi and Martin (!) continued working on the technical side of things, Julian has mainly been writing down ideas and planning tasks for the coming...

Half Life Log Prop Models

Half Life Log Prop Models

Download

Half-Life log models. 256x256 textures and low poly

Update #4: You can take THAT to the Bank!

Update #4: You can take THAT to the Bank!

News

Welcome to the FOURTH Update on our explosive, epic, and downright strange game, OINK!Here we talk about the new additions, revisions, and all things...

Update #3: Items, Items, and EVEN MORE Items!

Update #3: Items, Items, and EVEN MORE Items!

News

AustinTheMagnificent here with the third of many updates in our amazingly strange, fun, and explosive game, O'ink!

Track prototype, AI, Networking

Track prototype, AI, Networking

News

Last month or two we spent implementing great things on the project. It was hard, sometimes fun and as the result, we have these points to show you: New...

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