Tag "intellij"
{Devtips} How to save data with libgdx

{Devtips} How to save data with libgdx

News

Before we talk about saving game data as such, let's first talk about saving the conf. This one, doesn't need to be protected and encrypted and can be...

{Devtips} Multi-facet engine

{Devtips} Multi-facet engine

News

At "Les Jeux de Bebel" we have many ideas ! Really, a lot of ideas !!!

{Devtips} Event-driven programming!

{Devtips} Event-driven programming!

News

I discovered event-driven programming thanks to Qt (in C++) and its beautiful signal system and later thanks to javascript and its lambda...

{Devtips} How I organize my scene?

{Devtips} How I organize my scene?

News

Well, I now have my engine, but as I mentioned before... the LibGdx actor system doesn't suit me perfectly. It's up to me to make the one of my dreams =)

{Devtips} Which technology to choose in Java?

{Devtips} Which technology to choose in Java?

News

I recently had a little problem with the display of the layers in our next game " Les Nains du Nord ". This whole thing forced me to rethink a lot of...

{Devlog} We're adding an action menu!

{Devlog} We're adding an action menu!

News

As a pseudo point and click, our game obviously needs an action menu. We haven't had a concept meeting with our art director about this yet, but I can...

{Devlog} Construct a scene step by step

{Devlog} Construct a scene step by step

News

Our upcoming game will be a game with many enigmas and any enigma must be thought as a whole! When I design a scene, I always start by imagining the area...

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